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GM Mashby

they/them

5.0

(50)

Timezone

America/new York

Identity

LGBTQ+
Queer
Neurodivergent
Artist
Teacher/Educator
Game Designer

About GM Mashby

🎶 Hello adventurers! Stay a while and listen as we embark on a fantastic journey! 🎶 You can call me Mashby. I've been playing Dungeons & Dragons since 2e when I was a teenager. My favorite system was definitely 3.5e and my longest running game has been in 5e. Previously I've worked as an animator and production designer, and now I am an experience designer specializing in gamified learning. New players and folx with marginalized identities will find a safe space at my table, for it is my firm belief that all people deserve to create and have their stories heard. Collaborative storytelling is the portal through which we can explore the deepest dungeons and the furthest stars together.

At a glance

3 years on StartPlaying

918 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 1 hour

Response rate: 100%

Featured Prompts

My 3 systems I'd bring to a desert island would be

D&D, V:TM, and H:TR

How GM Mashby runs games

I'm a storyteller first, even if that's the story of a crunchy tactical apocalypse! The second hat I wear is of the facilitator, a Willy Wonka type opening worlds and dimensions for the joy and engagement of my players. Third is adaptability; essential given all the amazing adventures that await, which is why I can lead any group through an amazing experience independent of game system or platform. All those details are up for grabs.

Featured Prompts

Rules are...

a guideline to create tension and goals, not holy writ to be followed without question or thought.

GM Mashby's ideal table

My table is a welcoming, inclusive space where queer and other marginalized players can feel safe, seen, and celebrated. I prioritize collaborative storytelling, character-driven roleplay, and emotional depth, with a strong focus on consent, communication, and community. Whether you're here for drama, laughter, or catharsis, you'll find a supportive environment where your voice matters and your character’s story can shine. Respect, empathy, and curiosity are the foundation of the table's vibe; rules matter, but people matter more.

Featured Prompts

I think min/maxing...

is another fun way to play with the mechanics of a system, provided the play of other players isn't being disrupted.

GM Mashby's Preferences

Systems

Dungeons & Dragons 5e
Pathfinder 2e
Savage Worlds
Dungeons & Dragons 3/3.5e
Homebrew Game
Blades in the Dark
The Wheel of Time RPG
The Burning Wheel
Numenera
Tales From the Loop
Altered Carbon
Stars without Number (Revised)
Five Torches Deep
Worlds without Number
Serenity RPG
Thirsty Sword Lesbians
Star Wars D20
Advanced Dungeons & Dragons 2e
Mausritter
Microscope
Gloomhaven
Into the Odd
The Quiet Year
Tiny Dungeon: Second Edition

Game Mechanics

Game style

Roleplay Heavy

Dungeon Crawl

Rule of Cool (RoC)

Sandbox / Open World

Social

GM Mashby's games