Firehouse Games
n/a
5.0
(43)
Timezone
Language
Identity
About Firehouse Games
There is a rhythm to a good game. You can hear it in the dice, in the pauses between decisions, in the way people slip into character without even realizing it. That is where stories live, as I sit behind the screen to narrate them. Hi, I am Davide. I have been running games for more than two decades, and I love building stories that can linger long after the final roll in the form of friendships and memories. My love for storytelling began with my father’s voice. He had a way of narrating tales that filled a room with magic. Every pause, every glance, every word carried meaning. That feeling never left me, and it is what I have been chasing ever since, to recreate that sense of wonder at the table. As a parent raising a Neurodivergent child, I have learned to listen with more than just ears. Patience and empathy have become part of who I am and taught me how much people sometimes need a moment away from everything life has decided to throw in our direction. That is what running a game means to me: offering a space where imagination can flourish. A space where time slows down just enough for our inner child to step forward and play again.
At a glance
5 years on StartPlaying
587 games hosted
Highly rated for: Creativity, Teacher, Inclusive
$30 per session
Average response time: Under 1 hour
Response rate: 100%
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Featured Prompts
My 3 systems I'd bring to a desert island would be
Pathfinder 2e, Starfinder 2e, Year Zero Engine
I became a GM because
They told me I couldn't!
When I'm not running games I'm...
Being a father, Doing Brazilian Ju-Jitsu, Reading manuals or looking for more and interesting game systems.
How Firehouse Games runs games
As a GM, The One things I love most above all, is narration! I get so much enjoyment out of describing the atmosphere, the environment, and the details that make a scene feel alive. Even in combat, I want every strike, spell, wound, and decision to feel like part of the story. I love storytelling, and I love when players describe what their characters do. It is my absolute favorite part of the game. I run NPCs and creatures with theme and personality in mind. Their actions, presence, and mood should help bring the scene to life. During roleplay, I enjoy doing voices when I can. I have my own accent, but I always give it my best. I also tend to lead by example: the more playful and goofy I allow myself to be, the more comfortable people around me usually feel. I want players to feel comfortable, happy to be there, surrounded by friends, and genuinely looking forward to this time of the week. My table is a no-drama space, unless the drama belongs inside the story and adds to the fun. Anything that brings joy to the whole group is welcome. My games are a place where people can forget their problems for a while and enjoy being together. For me, the table makes the game, not the other way around. A game is nothing without the right players. If you are looking to immerse yourself in a story and forget everything for a few hours with a bunch of like-minded people, then hit me up and see what I am about. Worst case, we had a chat talking about the hobby we both love. Cheers.
Featured Prompts
My games focus on...
emotion, tension, and choice. I build sessions that give room for character growth, shared laughter, and moments that stay with you long after the game ends.
I once ran a session...
I once ran a Cyberpunk Red campaign where, in the final session, the players chose death as a “fuck you” to the BBG. The emotional weight was overwhelming, that everyone cried. We still talk about it today, and it’s one of the things I’m most proud of.
Rules are...
a structure I use to support fairness, pacing, and immersion. They give shape to the story and help everyone stay grounded. I use rules to make the experience smoother, not slower.
Firehouse Games's ideal table
My ideal table is a place where players come together. I value curiosity, creativity, and collaboration. I look for players who, support one another, and shape the adventure as it unfolds. Respect and engagement are important, but so is joy. The best moments are when the table is laughing together, holding its breath together, or finding meaning together. This is the kind of space I build: one where every session becomes a memory worth keeping.
Featured Prompts
If you're into ___, you're going to love my table
If you're looking for a table where rolling dice, building friendships, connection, and roleplay go hand in hand, you're going to love my table. A place to breathe, escape the weight of life for a few hours and to share something that feels real.
I love it when a player
I love it when a player describes what their character does with flair, sets the scene with vivid detail, and truly expresses their character. It not only brings the game to life, but also invites and inspires others to do the same.
I am for a vibe that's...
Immersive and grounded, where tension and laughter share the same space. I like games that give players space to feel, fail, and grow with structure, fairness, and emotional impact behind every choice.
Firehouse Games's Preferences
Systems
Platforms
Game Mechanics