
Steve
he/him
Timezone
Language
Identity
About Steve
Hi, I'm a long time DM and GM with too many years to count. I have run numerous systems and always enjoy trying new ones. I'm currently running 2 home games one D&D and one Daggerheart. I'm LGBTQ+ friendly and have experience with players from all backgrounds. Fantasy, horror, superhero, western, sci-fi and more. I love them all and always want to experiment.
At a glance
Less than a year on StartPlaying
Featured Prompts
I became a GM because
Because I love inventing things and surprising players with unexpected story lines.
My favorite books are
Mistborn, Sword of Shannara and Left of Bang
When I'm not running games I'm...
Participating in the Society of Creative Anachronism, reading and watching sports.
How Steve runs games
I love a mix of roleplay, some intrigue and combat to round out my games. I like to focus on the characters as heroic figures and really build a story through them, their actions and backstory when possible. I strive to have great visual aids, be well prepared and interact as timely as possible especially regarding questions.
Featured Prompts
I prep by
Taking notes, world building, creating a story and thinking about how I would break it if I was a player
Rules are...
guidelines that are made to be adjusted to allow everyone to have fun.
When it comes to voices
I do my best but a lot will sound similar.
Steve's ideal table
Players regardless of experience who are willing to work together, have fun together and laugh together. We will experience things and make long lasting memories.
Featured Prompts
I love it when a player
Comes up with a unique way of solving a problem. Bonus points for humor as well
My perfect party mix is
Whatever the players want I will make it work whether it’s balanced or 5 of the same class. It would be fun to have a party of 5 rogues or 5 clerics
My table is not the place for...
Anything negative towards another player. We are all here to have fun and there is no place for slurs, hate etc
Steve's Preferences
Systems
Game Mechanics