
Christian Sanford (he/him)
2 years on StartPlaying
About me
I've been playing Dungeons and Dragons 5th edition since 2015 and in that time I've run one shots, homebrew campaigns, official modules, and even taught Dungeons and Dragons as an elective at a summer camp. I love introducing new players to the game and making sure all my players are having a great time and are give the space and opportunity to tell their characters story. Ever since finishing my first campaign as a PC I wanted desperately to keep playing and found myself DMing just to keep the adventure alive. And now I want to facilitate the experience of a Dungeons and Dragons campaign for you. I am based in Los Angeles as a voice actor. I've been cast in video games like Pathfinder Wrath of the Righteous and Wo Long: Fallen Dynasty, as well as cartoons and audiobooks. I make sure the bring all that fun and creativity to the story telling and the characters we will bring to life at my table. Dungeons and Dragons is a game of adventure, intrigue, fellowship, and most importantly collaborative story telling. I'm excited to see what path your party will walk. Join me for an adventure you wont soon forget. I have the materials to run, Strixhaven: A curriculum of chaos, Curse of Strahd, Waterdeep Dragon Heist, Tomb of Annihilation, Spell Jammer, and Tales from the yawning portal, as well as homebrew campaigns.
GM Style
First and foremost I want my players to be comfortable at my table and make sure we all know boundaries and table top etiquette to make sure everyone at the table feels safe enough to roleplay and actively engage with the story. When running the game I love to play the characters that inhabit the worlds you'll play in. Getting to interact with the characters in those scenes is so rewarding, and getting to use a full ranges of voices to help the players immerse themselves is half the fun for me as a DM. I try to run combat honest and straight forward and I do stick to rules as written for the most part. I try to make sure everyone understands their character's abilities and combat rules. Outside of combat I tend to be rather open with my players about what information has been presented and what their choices are without spoiling any of the mystery or plot. I also make sure my players know that they can always voice concerns to tell me about things they maybe didn't enjoy as much.
Games played
Game platforms used
Christian Sanford's Games
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