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Christian Chaney

he/him

5.0

(21)

Timezone

America/los Angeles

Language

English

Identity

Podcaster
Game Designer

About Christian Chaney

Hello! I’m Christian—Game Master, worldbuilder, and lifelong tabletop RPG enthusiast with over 30 years of experience behind the screen. Like many of us, I started with Dungeons & Dragons, but over the years my passion for deep worldbuilding, custom monsters, and immersive storytelling led me to Pathfinder 2E and the creation of my own fantasy setting, Chondara—a world I’ve been developing and refining for more than two decades. My goal as a GM is simple: create memorable adventures where players feel like their choices truly matter. I run games that blend tactical combat, rich storytelling, and player-driven decision making. Whether you're a seasoned veteran or brand new to Pathfinder, I focus on making sure every player feels comfortable, engaged, and excited to return for the next session. Outside the table, I’m also the creator behind Beast Foundry, where I design and publish Pathfinder supplements including new ancestries, spells, monsters, and mechanics. Many of my games feature original content and adventures developed through years of running campaigns and refining ideas at the table. If you're looking for a game that combines strong storytelling, meaningful player agency, and well-prepared sessions, you’ll feel right at home here. Let’s roll some dice and build an unforgettable adventure together. Check me out on this youtube link: https://youtu.be/ddqm8ZeozpM

At a glance

3 years on StartPlaying

194 games hosted

Highly rated for: Creativity, Knows the Rules, World Builder

Featured Prompts

I got started GMing...

I started GMing after a friend returned from a summer trip talking about this amazing game called AD&D. One session hooked me, and before long I was behind the screen running adventures for my friends. More than 30 years later, I’m still building worlds and telling stories.

How Christian Chaney runs games

My GM Style – What to Expect at My Table I’ve been running tabletop RPGs for over 30 years, and my goal has always been the same: create games where players feel invested, empowered, and excited to return each week. My sessions blend strong storytelling, tactical combat, and player-driven decision making, all set in a living world that reacts to your actions. Story-Driven, Player-Led – I love crafting deep narratives, but the best stories come from player choices. You’ll have the freedom to explore, make meaningful decisions, and shape the world around you. Actions Have Consequences – Creative problem solving is always encouraged, but the world responds realistically. If you draw steel in the middle of town, the guards probably won’t politely ask you to leave. Just because you can fight something doesn’t always mean you should—but hey, that’s your call. Treasure With Purpose – Loot is fun, but I believe rewards should help build your character’s story. Maybe you’re funding a guild, opening a tavern, or forging a legendary weapon. It’s not just about power—it’s about legacy. Flexible & Player-Focused – I love working with players on unique character concepts. If you’ve got a creative idea, we can collaborate to make it work within the system while keeping the game balanced and fun for everyone. Immersive & Visual Gameplay – I run games on Discord using TaleSpire, a fully 3D tabletop that brings combat and exploration to life. Character sheets are flexible—use Pathbuilder, Wanderer’s Guide, or whatever works best for you. And yes, rolling physical dice is always welcome. Many of my adventures also feature original monsters, mechanics, and worldbuilding from my own setting, Chondara, which I’ve been developing for over two decades. At my table, the goal is simple: create memorable stories, exciting challenges, and moments you'll still be talking about long after the session ends. If that sounds like your kind of adventure, let’s roll some dice.

Featured Prompts

Rules are...

Rules are the foundation of the game, but they should support the fun—not slow it down. I know the system well and run rules as written whenever possible, while keeping the game moving and making space for creativity and memorable moments.

Christian Chaney's ideal table

The best games happen when everyone at the table is excited to build something together. I love running for players who enjoy developing their characters, engaging with the world, and working as a team to overcome challenges. You’ll fit in well at my table if you enjoy: Creative problem solving – Combat is important, but thinking outside the box is always encouraged. Character-driven play – Whether you love roleplay, tactical combat, or exploration, bringing your character to life helps make the story memorable for everyone. Collaborative storytelling – Pathfinder is a team game. Supporting each other’s moments and sharing the spotlight helps the whole table shine. Tactical but flexible gameplay – I enjoy running encounters that reward strategy, but I also love when players surprise me with clever ideas or unexpected solutions. Stories with depth – Not everything in the world is black and white. Many situations have layers, hidden motivations, and truths that aren’t obvious at first glance. Players who enjoy exploring the story, asking questions, and digging deeper into the world will often discover there’s more going on beneath the surface. My tables are welcoming to both experienced players and newcomers. If you’re excited to jump into the adventure, respect the other players at the table, and help create an unforgettable story, you’ll fit right in. At the end of the day, we’re all here to have fun, roll some dice, and tell an epic story together.

Featured Prompts

I love it when a player

I love it when players build characters around who they are, not just what gives the biggest bonus. When choices reflect personality, background, and goals, the story becomes richer and the characters feel truly alive.

Christian Chaney's Preferences

Platforms

Game Mechanics

Game style

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Sandbox / Open World

Tactical / Crunchy

Social