Season of Ghosts

Season of Ghosts

Asian themed horror. More combat heavy then the players guide says.

TYPE

Campaign

EXPERIENCE

Intermediate

AGE

All Ages
About the adventure

Something strange is happening to your hometown of Willowshore! Nestled on the banks of a river winding through the legendary Specterwood in Tian Xia’s haunted land of Shenmen, the people of Willowshore are no strangers to supernatural threat, but the danger that comes to town on the first day of summer is unlike anything you’ve ever seen before. Over the four seasons to come, you and your fellow home-grown heroes must face evil spirits, sinister fiends, and frightening curses, lest the town of Willowshore succumb to the Season of Ghosts! The remote town of Willowshore is nestled on the banks of the Ceiba River. Founded by religious pilgrims and host for a time to a bustling lumber business, in the first few years after the onset of the Age of Lost Omens, Willowshore’s fate looks grim. Already faced with fears about political upheaval due to the collapse of the empire of Lung Wa, and fearful of rumors that monsters from the deeper reaches of Shenmen are preparing to seize control of the land, Willowshore is ill prepared for a horrific new curse about to engulf the region. In the Season of Ghosts Adventure Path, each player character calls Willowshore their home—be it one their family has lived in for generations or a place they’ve only recently arrived at. When your group awakens on the first day of summer in the nearby woods, what at first seems like the aftermath of a night spent too energetically during a festival reveals itself to be something much more sinister. Wildlife is acting strange and aggressive. Thick fog has descended upon the region. And at night... things get worse. Can you help your hometown escape from this sinister curse? Or are you and your homes equally doomed to fall into the clutches of sinister forces in this horror-themed Adventure Path set in the heart of the continent of Tian Xia? Inside the Season of Ghosts Player’s Guide, you’ll find player-friendly, spoiler-free information and tips to help you make an exciting new character perfect for the Season of Ghosts Adventure Path, which is set just over a hundred years in the past, not long after the onset of the Age of Lost Omens itself!

1 SEAT LEFT
$14.00

/ Session

Details

Weekly / Tuesday – 10:00 PM UTC

Aug 19 / Session 18

Session Duration / 3 hours

4 / 5 Seats Filled

GAME MASTER

Ray

they/them

5.0

(54)

Schedule

Tue, Aug 19 | 10:00 PM – Session 18

Each player will be charged when a session starts.

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Meet the Game Master

5.0

(54)

LGBTQ+
Queer
Neurodivergent

3 years on StartPlaying

675 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 14 hours

Response rate: 100%

About me

Hi, my name’s Ray. I’m passionate about TTRPGs and love introducing new players to different systems and games. I started as a GM by running games for my kids, and soon my spouse and friends joined in. Now, I run games for players from all over the world.

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Reviews (54)

Proficiencies

Players say this GM is great at:

Creativity

Inclusive

Teacher

Erin avatar

Erin

Played 138 sessions

10/10 would commit nonsense again. Very fun to play with Ray, keep coming back to them.

Jennifer avatar

Jennifer

New review

Played 99 sessions

Ray is absolutely amazing as a GM, they are easily my favorite I've ever had the privelege of playing under (and I've played with quite a few in my time). They are very friendly and willing to work with their players, and they're very well practiced in keeping a game running well even under the chaos we caused #^-^#

James Glass avatar

James Glass

Played 96 sessions

Love Ray, never had a GM who rolls with the wacky shenanigans of players in full stride and somehow even makes it more fun. Knows the rules, knows how to keep the game moving, but also values fun and a good time for everyone involved. 10/10, can't imagine a better GM.

Matthew avatar

Matthew

Played 94 sessions

Ray is a GM with an OPEN MIND. He lets players play and does not force them into anything. His OPEN style allows a guy who is a fighter to play WELL with a complicated Oracle and gets good SYNERGY.

Neo avatar

Neo

Played 86 sessions

Ray has been an amazing GM to play with. They are welcoming and friendly as well as very accommodating. I've had a few times where payments where a bit late or didn't quite work out and Ray was patient and worked something out with me. As for the games, Ray is very beginner friendly and helps people figure out the system. Additionally they don't back down to address a problem. We have had players who were either problematic or did not fit into the group and Ray addressed it accordingly which is tough for any GM to do. In summary Ray has been a blast playing with and knew how to handle things even when things got messy whether it was IRL or in-game.

David avatar

David

Played 67 sessions

Ray is very conscientious about every decision he makes during the course of his game, and his preparation is always on-point! IMO, he sincerely cares about his players and the level of fun they experience in his games. Whole-heartedly recommend!

Character creation
Creating your character

Characters will mostly be hammered out in discord and finalized in our first session.

What to expect
Preparing for the session

Players must read the players guide. I can also provide the regional and character guide books. https://paizo.com/community/blog/v5748dyo6siev

What Ray brings to the table

I have the foundry modules prepped and ready to go.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety
How Ray creates a safe table

This adventure contains typical ttrpg content. If you have any specific lines/veils let me know and I will adjust the adventure.

Content warnings
Alcohol Use
Blood
Character Death
Devils / Demons / Fiends
Drugs (addiction, use, withdrawal)
Execution
Illness
Insects
Murder
Paralyzation
Snakes
Spiders
Violence
Safety tools used

Frequently asked questions

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