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Kryptoria's Basement

11 Reviews

Kryptoria's Basement

Star Trek Adventures on Foundry VTT

Price per player-session
You will be charged when a session starts



  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session

About the adventure

This Star Trek Adventures campaign is set in the year 2371, a time between major conflicts. The USS Voyager has just departed the Deep-Space Nine station, in search of the Maquis. The Dominion War hasn’t happened yet, and neither has Star Trek First Contact, but Star Trek Generations has. The Federation has a lot of space to cover now, and in this time of relative peace has had to be efficient with their resources, leading to Starfleet returning several retired starships to active duty. Among them, the re-registered NCC-288-A Kryptoria. This Hermes Class ship got its start way back in the 23rd century performing data collection missions, and is now part of the Admiral Ch'chetren’s Integrity Agenda. The IA is all about presence. Customer service and presence. As the support crew of the USS Kryptoria, players work together to make Federation space a better place for the peoples in it, because as the Admiral says “there’s no I in Integrity. In Andorian anyway.” As a decommissioned ship, your mission statement is simple: be the human(oid) face on the other side of the viewscreen when someone needs the Federation’s help. And politely point them to someone who has the power and authority to actually help. If Star Trek was produced in a docuseries format like Superstore or Parks and Rec, you’d be looking at the Kryptoria. The players are working together to solve conflicts, just not ones that would come close to affecting even a single quadrant. Never find out what the second setting of phases does! Learn about the automation script someone in engineering wrote to artificially inflate your I.N.T.E.G.R.I.T.Y. points before your next review. It’s a workplace dramedy with an amazing view.

Professional Game Master

Andrew M. "Fish" Popowich


11 Reviews

DMs Guild Writer
Published Writer
Game Designer

30 years as a TTRPG player

20 years as a Game Master

13 games hosted

Brings lots of notes to the table

Andrew M. "Fish" Popowich profile

Additional Details

How to prepare

A knowledge of Star Trek is encourage, even if broad. Have a microphone and be in the Discord channels for the campaign, as well as logged into the VTT.

What I provide

I am custom-making all of the game content, including maps and art assets, to create a custom-built experience.

Gameplay details

The included link is right on the campaign page in Foundry, so the players always have it on hand. PLEASE NOTE: My tolerance for hateful speech and action is low. Roleplaying games are consequence simulators, and if "that's what my character would do" then you aren't playing a character with a future at my table and you will removed from the environment.

Content warnings


Safety tools used
  • Lines and Veils
  • Stars and Wishes
How will character creation work

Character creation is arranged beforehand. There are pregenerated characters if you need a stand-in, or I can work with you to make a character before play begins if you'd like.

Players can expect

  • Combat/Tactics: Low
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: None

Player reviews (11)

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