Strange Aeons - PF 1st

Strange Aeons - PF 1st

Pathfinder 1e on Roll20, Discord

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

The Strange Aeons Adventure Path begins with your characters waking up in an asylum with no memory of how they arrived there or who they are. Your first glimpse of the asylum is like a snapshot of nightmarish chaos. Things are certainly not what they seem, and carnage fills the grim stone halls of the sanitarium. You must face the challenges of the asylum and your own foggy memories if you hope to survive. Strange Aeons embraces numerous themes of Lovecraftian horror to present an entire campaign that pits Golarion’s latest batch of heroes against maddening menaces from beyond time and space. In this Adventure Path, you’ll find encounters focusing on locales such as insane asylums, creepy old houses, musty libraries, forgotten desert cities, and far stranger locations. At the same time, Strange Aeons remains fundamentally a Pathfinder game. Your characters will continue to gain power as they rise in level, and the expectation is that they will survive and persevere against seemingly insurmountable horrors. There may be casualties along the way, but in the end, Strange Aeons is not meant to give ruthless GMs a blank check to kill off the party in every other encounter. As with all Adventure Paths, the story presented in Strange Aeons unfolds best when there is a continuing thread of characters from start to end. They may emerge with scars (both mental and physical) when all is said and done, but overall, the encounters in this campaign aren’t designed to be insurmountable.

3 years on StartPlaying

3 games hosted

Additional Details

How to prepare

A decent mic is needed. Also take a few minutes to read the Strange Aeons Player's Guide that can be found for free here https://paizo.com/products/btpy9nrw?Pathfinder-Adventure-Path-Strange-Aeons-Players-Guide

What I provide

I own all the physical and digital book of this AP.

Gameplay details

Lovecraftian horror is the main theme. Expect weird stuff to happen.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

All classes with no archetype are allowed (Summoner must be Unchained, others can be regular or Unchained at your discretion). All archetype recommended in the Player's Guide are ALLOWED. For other archetypes, it will be on a case by case basis, ask me and I'll let you know. Point-buy with 20 points. 2 traits, one of which must be a campaign trait from the Player's Guide. A flaw can be taken to get a 3rd trait. All non 3rd-party book are available for feats, spells and mundane gear.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Open to all

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