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GM AP

he/him

4.9

(64)

Timezone

America/new York

Language

English

Identity

DMs Guild Writer
Artist

About GM AP

Hi, I'm AP a Best-Selling Author, and I have 20k+ hours of experience GMing D&D 5e on Roll20 and 4 years as a full-time professional GM. * Roll20 Profile: https://app.roll20.net/users/7656131 * Playing and DMing since the days of yore (AD&D). * Now playing and hosting 5e games since 2020. * Newish to Foundry * New to Fantasy Grounds Unity Roll20 Profile: https://app.roll20.net/users/7656131

At a glance

2 years on StartPlaying

830 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: 1 hour

Response rate: 100%

Featured Prompts

My favorite shows/movies are

Generally sci-fi and fantasy.

My favorite system of all Time is

BESM (now Anime 5e) and Ultramodern 5 Redux

When I'm not running games I'm...

Writing, creating art, and publishing fully prepped adventures and other content on Roll20 and other VTTs.

How GM AP runs games

Role play, puzzles, mysteries, and crunchy tactical combat. All options will be discussed and agreed upon by players during session 0. I like to create custom backgrounds, species, and subclasses for my players. I'm looking to Run UltraModern 5e Redux games in the near future.

Featured Prompts

I deal with rules issues by...

Unless the answer is close at hand, I usually rule on a rules issue in the moment and in favor of the players, committing to figuring it out more fully between sessions. This way the game keeps moving.

My games focus on...

Challenging the players with interesting encounters and winnable battles that are tough enough to challenge even the most calculating power gamers.

When it comes to voices

Sometimes I have voices for characters, sometimes I just describe how they speak, it depends on how well I can voice them.

GM AP's ideal table

The best and longest-lasting games have players who work together to shape their collective narrative around each other's characters. In a recent game, the players decided to explore something unexpected rather than develop the story without a player who couldn't make session 01 and then let them run the show on session 02 to help them develop their character and relationships with the other players.

Featured Prompts

If you're into ___, you're going to love my table

Challenging combats and liberal treasure handouts.

I think metagaming...

I want the players to discover the story, and I want people to get the attention they need, so I'm fairly flexible with metagaming as long as it isn't disruptive and is done in the flavor of the game. Ex: A player finds a clever way to participate in a scene where they have something to contribute.

GM AP's Preferences

Game style

Roleplay Heavy

Combat Heavy

Dungeon Crawl

Rule of Cool (RoC)

Rules as Written (RaW)

Social

GM AP's games