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Into the Undermountain: A Dungeons and Dragons Dungeon Crawl

Dungeons & Dragons 5e on D&D Beyond, Discord

Dungeons & Dragons 5e

D&D Beyond

Discord

About the adventure

CALLING ALL ADVENTURERS!!! Halastar Blackcloak, the Mad Mage himself, has cordially invited you to the adventure of a lifetime! Deep below the city of Waterdeep, he has crafted the most incredible, complex, rewarding dungeon in the history of the multiverse - The Undermountain!!! There will be harrowing obstacles, deadly traps, vicous monsters, and surprises around every bend! Of course the most important part is the reward - treasures untold! Riches beyond your wildest dreams! The hoard to end all hoards, just waiting to be claimed! Be warned! Many have tried to plumb the Undermountain's depths, but few have succeeded. Only the most daring, cunning, skilled adventurers could hope to conquer this labyrinthian challenge. Will you be the ones to brave the greatest dungeon of all time? Will you make the score of a hundred lifetimes? Will you reach the Undermountain's deep heart, and come face to face with its enigmatic master? There's only one way to know! Come to the Yawning Portal Inn, speak to Durnan the tapkeep, and let the dice fall where they may.

Professional Game Master

Norman the Storyteller

he/him

8 years as a TTRPG player

6 years as a Game Master

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Additional Details

How to prepare

You will need: - A Discord account - A D&DBeyond account (the free one is fine, no need to buy one if you don't want to) - A computer setup that includes a microphone (necessary) and a camera (less necessary, but highly preferred) Additional options include: - Dice for rolling - Snacks for munching - Pets for snuggling - Costumes for wearing - Memes for dropping - Ideas for sharing

What I provide

I will provide: - A D&D Beyond account with content sharing for maximum player options - All the digital books we could ever want, need, or reasonably afford - A Discord server, in which I will have places for maps, imagery, lore dumps, and anything else we might need for an excellent, easy gameplaying experience

Gameplay details

Players can expect a game that builds over time. The game will begin a little slower - starting with an hour long session 0 to work through character creation/tweaking (Premade characters will be available for anyone who just wants to jump in without making one), and the first few games will be geared to help the players learn party dynamics, clarify rules, and settle into their new characters. The pace will gradually build as the story progresses and the stakes get higher - by the end, it will be an intense, satisfying experience. As for rules, the focus will be on the fundamentals - the core mechanics will be rigid, to provide a strong foundation, but the finer details will be a bit more flexible. That way the rules can keep things honest, without getting in the way of the fun. Some quick details for safety tools: - Session 0/Lines and Veils: We will set ground rules for the table, as well as set boundaries for what is and is not ok for folks at the table, right at Session 0. We will set the standard first, so there is as little room for confusion as possible. - X, N, and O Cards: I personally think this is a kind of cool way to voice concerns without interrupting gameplay. Use what works best for you - physicsl cards, type into the Discord chat, or even verbalize. Big note though ... while I do appreciate tools that prevent interruption, if the game needs to pause so an issue can be addressed, by all means please interrupt. Nothing is more important than the safety of the people at the table. That ALWAYS comes first. - Open Door/Breaks: No one should feel forced to stay if they need to take a step back. While there won't be scheduled breaks per say, it is always 100% ok to call a timeout (I guarantee I will do it now and again). Whether its for emotional wellbeing, a potty break, the pizza man, or just to laugh hysterically for a moment at what just happened, the game will be there when we return. - Aftercare/Debrief/Stars and Wishes: I am big on aftercare, but I also tend to lump these three together. Namely, I always leave some time at the end of the session for discussion. I want to know what you liked AND what you didn't like. I want to know what feel about what's happened, and what you feel about what's to come. Whether in a forum setting or pulling me aside, never hesitate to voice your thoughts to me!

Content warnings
  • Blood
  • Death
  • Mind alteration
  • Murder
  • Spiders
  • Trauma
Safety tools used
  • Aftercare
  • Breaks
  • Debriefing
  • Lines and Veils
  • Open Door
  • Session 0
  • Stars and Wishes
  • X, N, and O Cards
How will character creation work

Characters will begin at Level 5 (it's a dungeon crawl y'all, you'd better be ready). We will use D&D Beyond for character creation and character sheet management. We will have a brief time at the start of the game for character creation, at which time we will input the party into D&DBeyond's character creation tools. This will allow me to track and manage your progress. And if you don't want to make a character from scratch, fear not - there will be premade templates you can choose from.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: High
  • Experience Level: Intermediate

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Into the Undermountain: A Dungeons and Dragons Dungeon Crawl
Price per player-session
You will be charged when a session starts

$25.00

Information
  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Intermediate
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