Eberron! Trouble in High places. Level 3-15 Campaign!
When one war ends, not everyone stops fighting. Become mercenaries, own an airship. Save the world!
$15.00
/ Session
Details
Weekly / Tuesday - 2:00 PM UTC
Dec 16 / Session 15
Session Duration / 2.5–3 hours
5 / 6 Seats Filled
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Schedule
About the adventure
Trouble in Higher Places - Eberron When one war ends, not everyone stops fighting. A great war ended 20 years ago, where no one ruler was selected and only after a devastating explosion that destroyed the Land of Cyre, did peace find its way back to the land. Now, scarred by this devastating time the people of Khorvaire (country) have sought to find the lives lost to this terrible war. Some people, however, see great value in that war and are dissatisfied with the way it ended. You will play mercenaries who either found themselves caught up in the war, or suffered from its fallout. Now you and your team own a rickety, creaky airship and fly throughout the land of Khorvaire doing jobs that can’t be solved and helping people who need it. Soon enough you’ll unveil the hidden plots and involvements of those who wish to start a second war and it will be up to you to stop it. Tone and Feel Adventurous, Small people sneakily fix big things, make enough coins to get by. This rickety airship is our home. Themes Political scandal. Schemes behind closed doors. A long formed Mystery, the loss of thousands. The journey to find one’s place in the world. Finding a new family. Similarities in other Genres Avatar (Both Last Airbender and Korra) Atlantis, Violet Evergarden.
Game style
Roleplay Heavy
Realm Building
Hexcrawl / Exploration
Combat Heavy
Game themes
Meet the Game Master
About me
Goodmorning, Goodafternoon, Goodevening! It's a pleasure for you to stop by! This British Dungeon master you've decided to ponder at has a passion for Roleplay, improvisation, story and combat! I graduated Theatre and drama as a practitioner, actor, and writer, and have been engrossed in D&D for about 10 years. My beginnings were back in my local game store, as a monk wearing orange sweatpants, and ever since I've never looked back. Playing was never enough, I was drawn to DMing, my first game being in my house entirely on a giant scroll of paper, now my house is teeming with terrain, books, and miniatures. With 5 full 2-year campaigns, 1 Homebrew and 1 set in MTG's Innistrad but mostly homebrew, an Underdark homebew, a Wildmount irl homebrew game and a nearly completed Icewind Dale to 20, under my belt. I'm always looking for new adventurers to join me on our stories! I've some campaigns still on going. An Icewind Dale game, and a Wild beyond the Witchlight! My biggest Achievement is managing an upwards of 15 player mega campaign called Barside, a come and go adventure group which ran like many one shots that canonically linked together to fullfill a long written story. It's approaching it's end this summer but I can't understate how proud of the achievements made in that game! I've been running games entirely on roll20, but I'm also looking to expand my horizons to Talespire too! It's been my dream since I was young to act and share stories as a living, and 12 years of Improv, theatre, and writing training has led me to want to do this for a living. I'm heavily influenced by other Anime, video games, and films. I try to replicate The epic combat imagery of stuff like the Fate Series. I hope to bring amazing worlds, alike Tolkein, and I'm working on becoming the magic voice box that is Matthew Mercer. I'll show you a good game and, with some good rolls and great jokes along the way, share some awesome stories with you! If you want more information, check out my website! https://reanimatedestiny.wixsite.com/dawid-platt-dungeonm
View Profile →Character creation
Creating your character
Character creation guidance will be given in the discord. But a short version of it: 2024 D&D, where if there is something in 2024, that is the version of the feature, class, subclass, spell etc that we will be using. Older subclasses will be allowed if there isn't one in the 2024 ruleset yet. Banned are non official content books, strixhaven content and critical role content. Certain 2024 features are slightly nerfed to prevent game breaking synergies. An example is "you cannot attack of opportunity allies, and then give them a haste buff because of warcaster". The ethos of the game is to create characters story first. We are not looking for optimized characters, but stories to share.
What to expect
Preparing for the session
Please make sure you are ready to use discord, roll20 and D&Dbeyond to their fullest. Each will need a log in, and discord is better downloaded. A microphone is a must. A webcam is advised but not enforced. Please do not come with a character fully prepared.
What Dawid P brings to the table
I have So much content that you will have at your disposal. I am a library of information. I will will bring ambient music, intend to make intense combat. I prefer focusing on narrative than board gaming the game, so rule of cool has and will play into effect where suitable. I put a lot of work into making you, as players, matter. I want who you make to matter, influence and shape the narrative. I will make sure everyone treats you with respect and expect the same. I am your equal in the story, guiding you through our amazing story!
Homebrew rules
There are additional rules for death saves that allow players to stay concious. There are additional rules to enable some limb damage that might be slightly longer lasting or meaningful.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Dawid P creates a safe table
We will have a lines and veils discussion, a session 0 and use a anonymous red marker method to cover most safety methods. We also will check in before and after any PVP. In intense sessions we always have an aftercare like conversation to make sure everyone is ok.
Content warnings
Safety tools used

