Tales From The Moonshaes
Dungeons & Dragons 5e | Campaign
About the adventure
You have all found yourselves gathered in Baldur's Gate, the smell of the salt air rolling in with the cold morning breeze. Whether you've been here for a while or have just arrived in town, you've all come here for the same reason...Tales of the Moonshaes have reached your ears and caught your interest. Tales of Frightening Beasts, Mountainous Magical Riches, and Natural Forces unlike the rest of the world has ever seen. A dense storm has risen around the Isles in the past few months in the form of fog thick enough to choke a Kraken, cutting off trade and communication. That's where you come in, Adventurous people willing to put their lives on the line to find out the who, why, and where of it all. So come now, What's the worst that could happen?
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Combat Heavy
“Combat Heavy” games emphasize the combat mechanics within their systems over roleplay or puzzle solving. There are frequent and longer battles with enemies and a greater emphasis on tactical game play.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Less than a year on StartPlaying
2 games hosted
Highly rated for: Creativity, Voices, Storytelling
Average response time: Under 1 hour
Response rate: 100%
Game Master Reviews (6)
Proficiencies
Players say this GM is great at:
Creativity
Voices
Storytelling
One of the best GMs I've ever had. He always listens to his players and is open to feedback and makes changes based on it. His stories are really engaging, I've been enjoying playing in his dungeon crawler game. He is able to take this genre of games and keep from falling into the find a room, fight this enemy and loot said room loop that can happen. He also really gets into character with his NPCs giving them all unique voices and character traits that help bring the world to life. Finally he's open to most creativity/stupid ideas I and other players come up with in situations. Like recently our party got a wish from a beholder that we defeat in our dreams (long story) and he allowed for us to create this paragraphs long wish, was kinda more of a contract, and implemented it in all it dumb glory, along with its unforeseen consequences.
I randomly signed up for a oneshot to help my current dm with testing some stuff, and Obi was the dm, and I cant say that i’ve ever had a better experience while playing dnd. The pacing was fantastic and they gave us the necessary space to be ourselves and roleplay. The combat was well run and fast-paced and they kept the whole party engaged with the story. Even if it might have been a oneshot I am glad to have met them and look forward to being in their games.
Obi is a wonderful DM with a wide range of voices for their characters, plus he's quick on his feet, Obi is very good at reacting to the actions of the players and making sure everyone is included during his sessions. I've yet to have a boring session with Obi telling the story for me and my friends.
Obi has been a constant choice in my playing. His worlds are vibrant and alive, with a strong emphasis on building the world to fit the characters. His plot lines are very detailed and enjoyable to play through. I have played with him for 2 years on and off, and I would highly recommend him to anyone finding a new DM.
Additional details
How to prepare
Please have a Microphone, A Stable Internet Connection, and a Functioning Computer (PC or Laptop). I will be running this campaign in English Only, so please be Fluent enough to adequately communicate in English. A Discord and Roll20 account are also required, but both are entirely free to sign up for, and can be run on an Internet Browser with no downloads required. I will provide a copy of the Relevant 5e Books needed for this campaign to all players myself, so you do not need to worry about purchasing any of the materials. If you already have the books in your possession, feel free to read up on the rules, but otherwise we will go over most of them together during a Dedicated Session 0. A Basic Understanding of 5e Rules and How To Play is also appreciated.
What I provide
This campaign will be held over Roll20, a Virtual Tabletop (VTT), to store Character Sheets, Perform Rolls, and View Maps/Art used to set the scene, along side Discord for the Voice Chat and Information Posting. As a GM, I do voices for all the NPCs my players meet along the way and have been told I am quite good at them. While I don't have an official catalog of work, I have done some very minor Voice Acting for Friends and have been a DM/Player of various TTRPGs for over a decade now, honing my craft all the while. I play music/ambiance for all of my sessions, doing my best to fit the current mood and stylings of the scene before you to make them as intense and enrapturing as possible. If I can make the rest of the world fade away as you get drawn so deeply into the scene, I've succeeded at my job. I tend to be a bit more on the Rules-Lite side of things for most of my systems. If you can give me a reasonable explanation for something, I tend to allow it at least once. I love allowing Rule Of Cool moments, so long as they aren't breaking the system too much or taking enjoyment away from other players. Overall, I'd like to think I am a fairly attentive and creative DM with a reasonable pool of experiences to draw upon to make my games as fun and inviting as possible for a wide array of people. I will do everything within my power to make this game (and any others I may run for any of you lovely people in the future) one to remember. In addition to all that, I bring a massive array of different Homebrew Add-Ons to improve the D&D 5e experience as much as possible. Over 30 New Weapons (Including an entire new Weapon Classification!), Reworked and Improved Armor Types, and 50+ New Weapon Properties.
Gameplay details
As a GM, It is part of my job to make sure everyone feels safe, comfortable, and is enjoying the experience of my campaigns. I check in on people at the end of every session, make sure to take at least one break over the course of it, and do my best to make all my players feel welcome and allowed to speak up at any time if something is making them uncomfortable or if they need a moment to collect themselves. My session 0s are primarily designed to help get people accustomed to the system I'm using if they need it, introducing people to each other to make sure the group will work well together, and running over all the important details on each player's comfort levels. In addition to a dedicated Session 0 with the entire group, I always do my best to answer any questions sent to me in private between or before games, and help develop character ideas to the fullest.
Content warnings
• Alcohol Use
• Death
• Deep or Large Bodies of Water
• Language/Cursing
• Blood
Safety tools used
• Aftercare
• Breaks
• Debriefing
• Session 0
• X, N, and O Cards
How will character creation work
We will go over Character Creation in more detail during the Session 0. But for the most part we will be using the 2014 5e rules, not the new 2025 Versions. All you need to do before session 0 is come up with an idea for a Level 3 Character and come up with at least a simple backstory (1-3 Paragraphs is usually plenty to start.) that we can build upon together to really make sure you feel like you're a part of the world. We will be using Rolled Stats for Characters (We will roll together during session 0), You may choose to either Roll HP or take Average for each level after 1st, and all characters will be starting off with a Special Item that I will make myself and present to you in private. All these items are custom made by me as a small boon that will grow in strength alongside the party. While I don't outright ban any books, races, classes, or content, I do please ask that you run any and all character creation choices past me so I can approve them. I will more than likely be alright with them, but in the event that I think the idea is unfitting or needs tweaking, I will personally sit down with you and help rework things to better suit the campaign and still live up to the original idea as closely as I can. And in terms of Homebrew, I am more than willing to give Classes, Races, and So on a look. But I make no promises that I will approve them. Don't be shy about sending me a class to ask if you can play it, or running a custom racial option past me, but I withhold the right to deny you the permission to play them if I feel the option is too overwhelmingly unfitting for this campaign or uproots the established balances of 5e in a way that would be unfair/unfun for the other players at the table.
Players can expect
Combat / Tactics
High
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Roll20
• Discord
More upcoming games
$30.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Sunday - 12:30 AM UTC
3-4 Hour Duration
2 / 6 Seats Filled
Requirements
Experience required: Open to all
Age: 18+