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Triumph of the Tusk [Pathfinder 2e] (ND- and ๐Ÿณ๏ธโ€๐ŸŒˆ-Friendly)

Triumph of the Tusk [Pathfinder 2e] (ND- and ๐Ÿณ๏ธโ€๐ŸŒˆ-Friendly)

Fully automated luxury Foundry adventure path featuring orcs

TYPE

Campaign

EXPERIENCE

Open to all

AGE

18+
Warning: You may not be able to play today
It may be too close to this game's start time. This Game Master needs at least 1 hour to prepare for a new player to join. Joining now may not leave enough time to set you up.
About the adventure

For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the world that they have a common enemyโ€”the evil lich-lord known as the Whispering Tyrant. Now, openminded leaders like Ardax the White-Hair have initiated a grand diplomatic campaign to bury old grudges and forge alliances across the continent! Each player is a low-ranking dignitary representing a foreign state, an organization, one of the many orc holds, or even just their own personal ambitions as they seek opportunities in a more welcoming Belkzen. If they survive, theyโ€™ll become respected advisors and warriors working to preserve (and even unify) Belkzen. If they fail, they might bear witness to the latest tragedy in orc history. โš’๏ธ Fully automated luxury Foundry module ๐ŸŒ  Free Archetype variant ๐ŸŒŸ Character-focused subplots ๐Ÿงโ€โ™‚๏ธ Intriguing NPC interactions ๐Ÿ”ฅ Immersive action ๐ŸŽ™๏ธ Voice acting

3 SEATS LEFT
$20.00

/ Session

Details

Weekly / Sunday โ€“ 10:00 PM UTC

2โ€“3 Hour Duration

2 / 5 Seats Filled

GAME MASTER

Alan

he/they

5.0

(28)

Schedule

This game will begin once 4 players have joined

Each player will be charged when a session starts.

Meet the Game Master

5.0

(28)

Queer
Game Designer
Multi-lingual

4 years on StartPlaying

434 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: 5 hours

Response rate: 67%

About me

Howdy, I'm Alan and I tend to allow shenanigans at my table! The first time I ever played a role-playing game, we used the manual for Icewind Dale 2, since actual rulebooks were not available in our quaint Polish town. Things have changed since then. I have a beard now! And actual rulebooks. My actual play inspirations are Dimension 20 and NADDPOD. I enjoy crafting stories with my players, designing surprising encounters, and doing silly voices. I strive to mix old-school charm with modern-day sensibilities.

View Profile โ†’
Reviews (28)

Proficiencies

Players say this GM is great at:

Inclusive

Creativity

Storytelling

Micah avatar

Micah

Played 186 sessions

Alan is a very kind and thoughtful DM that will work with you to make you feel welcome, safe, and to create whatever character and story arc you'd like to see through. Best for rp-heavy players who want to craft a story, and I cannot recommend him enough. He does terrific voices, has a ton of patience for questions and explanations, and is an all-around good guy. I really couldn't ask for a better DM.

Jack avatar

Jack

Played 161 sessions

Alan is a very cool and kind Dm. He also tells a very good story with fun and interesting voices and characters. Heโ€™s always happy to work with players to work in backstories and make fun magical items. Playing with Alan is always a fun time!

Joseph avatar

Joseph

Played 136 sessions

Alan tells a fast-paced yet easy-to-follow story. He comes up with people, places, and events to throw at the party, but then follows the party's lead when game time comes. When the party and/or the dice throw a wrench in his plans, he'll go that new direction instead, wherever it leads. There's always time for PCs to roleplay, and good roleplay can solve problems. As it turns out, these two things instantly make everyone at the table quite a bit better at roleplaying. Which in turn helps everyone get invested in the plot. How do we have time for all this story and roleplay? Simple: we don't do much combat. I don't consider this a negative; combat takes up a lot of time, and without it it's amazing how much you can get done. I have a different game that's all combat, so I get my fill there. Note that your table may vary: Alan offers opportunities for combat when it makes sense, and our party usually chooses a different approach.

Ariel  avatar

Ariel

Played 127 sessions

It was fun and open. Good for heavy roll play.

Annie avatar

Annie

Played 119 sessions

Lovely person, great at storytelling, fun voices

Zzythiir Speedruns avatar

Zzythiir Speedruns

Played 50 sessions

Alan always strives to create a fun and inclusive environment for their players, and allows for a lot of player creativity!

Character creation
Creating your character

Players will need to create level 3 characters (I strongly recommend using https://pathbuilder2e.com/). Ancestries, backgrounds, and classes up to Uncommon are freely available. Please ask before using a Rare option. Please familiarize yourself with the free Players Guide for this adventure path: https://downloads.paizo.com/TriumphOfTheTusk_PlayersGuide.pdf

What to expect
Preparing for the session

You will need a computer, a Discord account, and a working microphone. A webcam might be a plus but isn't necessary. All character creation should be finalized before session 1 begins.

What Alan brings to the table

Extensive knowledge of the rules (with special mention to the Rule of Cool), music, story arcs for every character, and silly voices.

Equipment needed to play

Computer

Internet

Microphone

Platforms used
Safety
How Alan creates a safe table

I make use of lines and veils and work to help my players feel safe and comfortable during play. Everything will be discussed during session 0. My games are neurodivergent and LGBTQ+ friendly, as I myself am both.

Content warnings
Character Death
Safety tools used

Frequently asked questions

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