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Alan

Alan (he/they)

5.0

(28)

Queer
Game Designer
Multi-lingual

4 years on StartPlaying

440 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: 5 hours

Response rate: 100%

About me

Howdy, I'm Alan and I tend to allow shenanigans at my table! The first time I ever played a role-playing game, we used the manual for Icewind Dale 2, since actual rulebooks were not available in our quaint Polish town. Things have changed since then. I have a beard now! And actual rulebooks. My actual play inspirations are Dimension 20 and NADDPOD. I enjoy crafting stories with my players, designing surprising encounters, and doing silly voices. I strive to mix old-school charm with modern-day sensibilities.

GM Style

What can you expect: ⚒️ Fully automated luxury Foundry modules and maps 🌈 Safe environment for the queer community 🦋Support for people with neurodivergence and disabilities 🌟 Character-focused subplots, crafted specifically for each character 🧝‍♂️ Multilayered roleplay opportunities 🔥 Unique and well-designed encounters (combat and more) 🎙️ Many voices of varying degrees of silliness

Game platforms used
Game Master Reviews (28)

Proficiencies

Players say this GM is great at:

Inclusive

Creativity

Storytelling

Micah avatar

Micah

Played 187 sessions

Alan is a very kind and thoughtful DM that will work with you to make you feel welcome, safe, and to create whatever character and story arc you'd like to see through. Best for rp-heavy players who want to craft a story, and I cannot recommend him enough. He does terrific voices, has a ton of patience for questions and explanations, and is an all-around good guy. I really couldn't ask for a better DM.

Jack avatar

Jack

Played 161 sessions

Alan is a very cool and kind Dm. He also tells a very good story with fun and interesting voices and characters. He’s always happy to work with players to work in backstories and make fun magical items. Playing with Alan is always a fun time!

Joseph avatar

Joseph

Played 138 sessions

Alan tells a fast-paced yet easy-to-follow story. He comes up with people, places, and events to throw at the party, but then follows the party's lead when game time comes. When the party and/or the dice throw a wrench in his plans, he'll go that new direction instead, wherever it leads. There's always time for PCs to roleplay, and good roleplay can solve problems. As it turns out, these two things instantly make everyone at the table quite a bit better at roleplaying. Which in turn helps everyone get invested in the plot. How do we have time for all this story and roleplay? Simple: we don't do much combat. I don't consider this a negative; combat takes up a lot of time, and without it it's amazing how much you can get done. I have a different game that's all combat, so I get my fill there. Note that your table may vary: Alan offers opportunities for combat when it makes sense, and our party usually chooses a different approach.

Ariel  avatar

Ariel

Played 128 sessions

It was fun and open. Good for heavy roll play.

Annie avatar

Annie

Played 119 sessions

Lovely person, great at storytelling, fun voices

Zzythiir Speedruns avatar

Zzythiir Speedruns

Played 51 sessions

Alan always strives to create a fun and inclusive environment for their players, and allows for a lot of player creativity!

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