The Horrors of Drakkenheim

The Horrors of Drakkenheim

The city of Drakkenheim lies in ruins. Monsters and strange creatures roam the haze-filled streets. Discover the secrets help within.

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
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1 SEAT LEFT
$30.00

/ Session

Details

Weekly / Wednesday - 12:00 AM UTC

Dec 24 / Session 44

Session Duration / 3–3.5 hours

4 / 5 Seats Filled

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Schedule

Wed, Dec 24 | 12:00 AM – Session 44

Wed, Dec 31 | 12:00 AM – Session 45

Wed, Jan 07 | 12:00 AM – Session 46

This game will begin once 3 players have joined

Meet your party members

4/5

About the adventure

Drakkenheim lies in ruins. The billowing haze of multicolored motes hangs over the city, hiding mysteries and treasures to be discovered. Embark on an epic adventure: The Horrors of Drakkenheim! 🌟 Uncover the Secrets of a Fallen City: Once a thriving metropolis, Drakkenheim now lies in ruins, shrouded in mystery and danger. Brave adventurers are needed to explore its treacherous streets, uncover hidden treasures, and confront the horrors that lurk within. Forge Your Destiny: Whether you're a cunning rogue, a powerful wizard, or a fearless warrior, your choices will shape the fate of Drakkenheim. Form alliances, battle monstrous foes, and navigate the political intrigue that threatens to tear the city apart. Immersive Storytelling: Dive into a rich narrative filled with twists and turns, where every decision matters. Will you restore Drakkenheim to its former glory, or will you succumb to the darkness that has taken hold? Join the Adventure: Gather your friends, roll the dice, and prepare for an unforgettable journey. The fate of Drakkenheim is in your hands! Are you ready to face the challenges of the Horrors of Drakkenheim? Your adventure awaits! 🏰⚔️🛡️

Meet the Game Master

5.0

(26)

3 years on StartPlaying

541 games hosted

Highly rated for: Creativity, Teacher, Storytelling

About me

Call me Oginme, OG, or Cliff. I have been playing D&D since 1978 and ran my first homebrewed adventures two years later. I put the game aside for a couple of decades to focus on career and family. Then my son asked for a Dungeons and Dragons set for his birthday and asked me to create a campaign for him and his friends. I went on to DM for two additional groups who had been abandoned by their DMs and we went on to run campaigns lasting well over two years. A decision to leave a demanding and unrewarding job handed me an opportunity to take on running games and campaigns professionally. The term professional is not one I use lightly. I have read many books, listened to many live streams, and practiced at improv and writing to improve my skills. My constant stream of imagination and flight of fantasy are activated when DMing games of DnD. I continually work to improve my delivery, voicing, and improv skills. When not playing, planning, or creating for my games, I have a small herd of LaMancha dairy goats, plant an extensive garden, play guitar, read and listen to a whole lot of books, study a variety of subjects, and cook.

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Character creation

Creating your character

Character creation will happen during session 0 with the players rolling cooperatively to develop an array which all may choose from. We will be using Point Buy for character creation. You will be able to create your character at any point after our session 0 Characters will start at level 3 and will progress as high as the campaign takes us (typically level 12).

The current party

The current party consists of an Elf Warlock of the Great Old Ones, an Elf(?) Divine Soul Sorcerer, a Tiefling Bard, and Human Arcane Hand Monk. They are all currently at level 8 and are exploring the inner city. This campaign is written to be character driven. Each character is required to have some objective within Drakkenheim. Making steps towards achieving your objective will be rewarded with options of feats, ability score improvements, or other player requested items/abilities. Your relationship with different factions will help to determine your path, as they offer missions, objectives, and boons for helping them. This is a dark campaign with potential for character mutations, insanity, and mental stress. Please be advised. As such, there will be follow up after each session to make sure everyone is comfortable with moving forward. There is a dedicated Discord server for this game. Review notes are posted for each session detailing the events and actions of the party. Sessions will be audio recorded to construct these detailed notes.

What to expect

Preparing for the session

Please have a microphone, headset or headphones, and stable internet access. An account on Roll20 and Discord will be required to play. Information on the factions of Drakkenheim is available on the discord server and in the game on Roll20. A list of perspective goals within the city is also listed to aid in character backstory development. Each faction has various boons and benefits to being in good favor with them. Likewise, there are drawbacks to being in opposition to a given faction, and your actions individually and collectively as a party will determine your reputation with each faction.

What Oginme brings to the table

In this campaign you will enjoy extensive maps, critical handouts, interesting NPCs, and new, challenging creatures. Music and ambient sounds are specially chosen to accompany the session and add to the tone of play. I bring ease of play mods and macros to the game to allow you to focus on the play and not your character sheet. I have added many new areas and information to the base campaign to enable the play to go wherever the players wish to take it. The following compendiums are available within the game: PBH (2014), Tasha's Cauldron of Everything, Xanathar's Guide to Everything, Mordenkainen's Tome of Foes, Monster Manual, Explorer's Guide to Wildemount, Tal'Dorei Reborn, Dungeons of Drakkenheim Within these compendiums, all species choices presented are available. Home brewed material or published material outside of the compendium items listed above must be discussed with me before we agree together to allow it within the game. If you have any specific character requests, please discuss them with me. A selection of pre-generated characters is also available.

Homebrew rules

Any homebrew rules will be discussed at session 0 and adopted with the consent of the players.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Oginme creates a safe table

Session 0 will cover the table rules, campaign outline and warnings, lines and veils, before getting into character creation and any further questions. X, N, O cards are available during game play to halt the activity so we can rewind and discuss or replay with a change to avoid any sensitive issues. After the game, I am around on the discord server for a debrief and discussion of game play, issues, wishes and stars, and potential direction for the next session. Outside of the game, I make myself available to discuss any issues which you may have and come to a suitable change or compromise to situations which need to be addressed.

Content warnings

Safety tools used

Frequently asked questions