The Horrors of Drakkenheim
Dungeons & Dragons 5e | Campaign
About the adventure
Drakkenheim lies in ruins. The billowing haze of multicolored motes hangs over the city, hiding mysteries and treasures to be discovered. Embark on an epic adventure: The Horrors of Drakkenheim! 🌟 Uncover the Secrets of a Fallen City: Once a thriving metropolis, Drakkenheim now lies in ruins, shrouded in mystery and danger. Brave adventurers are needed to explore its treacherous streets, uncover hidden treasures, and confront the horrors that lurk within. Forge Your Destiny: Whether you're a cunning rogue, a powerful wizard, or a fearless warrior, your choices will shape the fate of Drakkenheim. Form alliances, battle monstrous foes, and navigate the political intrigue that threatens to tear the city apart. Immersive Storytelling: Dive into a rich narrative filled with twists and turns, where every decision matters. Will you restore Drakkenheim to its former glory, or will you succumb to the darkness that has taken hold? Join the Adventure: Gather your friends, roll the dice, and prepare for an unforgettable journey. The fate of Drakkenheim is in your hands! Are you ready to face the challenges of the Horrors of Drakkenheim? Your adventure awaits! 🏰⚔️🛡️
This campaign is written to be character driven. Each character is required to have some objective within Drakkenheim. Making steps towards achieving your objective will be rewarded with options of feats, ability score improvements, or other player requested items/abilities. Your relationship with different factions will help to determine your path, as they offer missions, objectives, and boons for helping them. This is a dark campaign with potential for character mutations, insanity, and mental stress. Please be advised. As such, there will be follow up after each session to make sure everyone is comfortable with moving forward. There is a dedicated Discord server for this game. Review notes are posted for each session detailing the events and actions of the party. Sessions will be audio recorded to construct these detailed notes.
Game Master Reviews (23)
Proficiencies
Players say this GM is great at:
Creativity
Teacher
Storytelling
Oginme is a cut above, at least above the DM's I've had. His ability to tell a free-form story with a wide world of characters and quests without feeling bogged down or getting lost is exemplary. Too many DMs try to go for the open world vibe but fall short because they can't keep up, don't take the time to prepare, or just can't handle the variable scope of such a thing, but Ognime is on top of it all the time. Over the course of a campaign... 8 months or so? We've had one session that felt a little lost, but that was a major outlier. He's great with stories, makes excellent side characters, and keeps things fresh. He ties his plots together neatly, holds your hand as much as needed or lets you go off the leash if you're comfortable. There's freedom to play who and what you want, and he does a great job integrating it into the campaign. I find that I can't think of any major faults, and even minor ones are easily overlooked! Great DM, very fun, very inclusive, knows the rules. No reason to choose anyone else if you have the opportunity!
I am going to be in my second campaign with DM Og and its been very fun. He is very patient and so helpful in both navigating roll20, game play and just overall questions and things that might come up. I have been blessed to play with such a great bunch of folks in my first adventure and can't wait to start this next campaign adventure. DM Og is a wonderful storyteller and does all to immerse all players at his table into the adventure. He lets you try cool fun battle tactics , engage in shenanigans , and gives you time to do rp too. I think he is a wonderful DM so if you are looking, look no further, sign up and join in on the fun times. - Dax
It's hard to bring a virtual table of strangers together in the first session of a campaign, but Oginme did that very well. Much of that is because he's very organized—something that really should be a tag here on StartPlaying—and made sure that we got all the necessary work done in session 0. Then in the first session, he kept the story moving without making it feel rushed, and he demonstrated real skill with voices and NPC characterization. Quite a good experience, and I'm looking forward to this being one of my weekly games.
Had Oginme for my first campaign. He did a great job implementing our character's stories in the game and keeping us hanging and waiting for the next session. While we were at some tite spot over the joyrney, he made it fun and made sure we have enough participants, with different personalities. Will certainly look to play with him again.
Additional details
How to prepare
Please have a microphone, headset or headphones, and stable internet access. An account on Roll20 and Discord will be required to play. Information on the factions of Drakkenheim is available on the discord server and in the game on Roll20. A list of perspective goals within the city is also listed to aid in character backstory development. Each faction has various boons and benefits to being in good favor with them. Likewise, there are drawbacks to being in opposition to a given faction, and your actions individually and collectively as a party will determine your reputation with each faction.
What I provide
In this campaign you will enjoy extensive maps, critical handouts, interesting NPCs, and new, challenging creatures. Music and ambient sounds are specially chosen to accompany the session and add to the tone of play. I bring ease of play mods and macros to the game to allow you to focus on the play and not your character sheet. I have added many new areas and information to the base campaign to enable the play to go wherever the players wish to take it. The following compendiums are available within the game: PBH (2014), Tasha's Cauldron of Everything, Xanathar's Guide to Everything, Mordenkainen's Tome of Foes, Monster Manual, Explorer's Guide to Wildemount, Tal'Dorei Reborn, Dungeons of Drakkenheim Within these compendiums, all species choices presented are available. Home brewed material or published material outside of the compendium items listed above must be discussed with me before we agree together to allow it within the game. If you have any specific character requests, please discuss them with me. A selection of pre-generated characters is also available.
Gameplay details
Session 0 will cover the table rules, campaign outline and warnings, lines and veils, before getting into character creation and any further questions. X, N, O cards are available during game play to halt the activity so we can rewind and discuss or replay with a change to avoid any sensitive issues. After the game, I am around on the discord server for a debrief and discussion of game play, issues, wishes and stars, and potential direction for the next session. Outside of the game, I make myself available to discuss any issues which you may have and come to a suitable change or compromise to situations which need to be addressed.
Content warnings
• Animal Death
• Blood
• Body Horror
• Death
• Devils / Demons / Fiends
• Extreme Violence
• Hostages
• Kidnapping
• Mind alteration
• Mind Control
• Mutilation
• Terrorism
• Torture
• Violence
• Trauma
Safety tools used
• Aftercare
• Debriefing
• Lines and Veils
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
Character creation will happen during session 0 with the players rolling cooperatively to develop an array which all may choose from. We will be using Point Buy for character creation. You will be able to create your character at any point after our session 0 Characters will start at level 3 and will progress as high as the campaign takes us (typically level 12).
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Beginner
Platforms used
• Roll20
• Discord
$30.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Tuesday - 11:00 PM UTC
3-3.5 Hour duration
5 / 5 Seats filled
Schedule
Requirements
Experience required: Beginner
Age: 18+