Stoke the flames of rebelion~ | LANCER learn to play~

Stoke the flames of rebelion~ | LANCER learn to play~

Lancer | Campaign

3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Friday - 4:00 PM UTC

2.5-3 Hour Duration

0 / 5 Seats Filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined
About the adventure

It has been one year since the crash. Your ship's sensors failed to detect an asteroid, which caused catastrophic damage to the hull. As part of a far-field team your job was to reintroduce the farthest flung colonies of humanity into the galaxy wide utopia. But when you crash landed on the back water planet, you discovered just how removed your authority was.. It has been one year of forced labor under the local despots reign. You have seen her, in passing, but she never even granted you an audience before sentencing you to labor in the mines. The people here suffer under her tyrannical rule, and you along side them, forced to toil away lives to pad the coffers of a band of thugs. However, no tyrant is met without opposition, and in the smoldering embers of the populous burns the flame of revolt. When the local doctor requests your assistance in a plan to commandeer supplies and finally give the people a chance, how could you say no? It was your job to bring utopia to the far reaches of the galaxy, and this time, it's a bit personal. Lancer is a mech combat game set in a far future where humanity has spread across the stars. Often described as a "Mud & Lasers" game, Lancer evokes the style of media such as the Front Mission and Armored Core series of games, 𝘍𝘰𝘶𝘯𝘥𝘢𝘵𝘪𝘰𝘯 by Issac Asimov, as well as animes like Gundamn, Gurren Lagann, and Macross.

Party notes

Introductory campaign of Mud-n-Lasers tactical Mecha combat. Great for beginners! Campaign will last 3-5 sessions with room to expand into campaign play! Pilots will start at LL0 with no pilot gear.

5.0

(39)

Artist
Game Designer

2 years on StartPlaying

528 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: Under 1 hour

Response rate: 67%

Additional details

How to prepare

To participate in the chat on Discord, you'll need a mic. Webcams aren't necessary, but they can help improve communication. Discord accounts are free and you should install the software before the game. I'll provide a link to my personal Discord server for the game. Foundry will be hosted by me, and once you've joined the game we can set up a pre-session to iron out any potential technical set up such as connecting to Foundry. You don't need to know the rules beforehand. Lancer includes a complex system of statuses during combats and a narrative side that is easy to play with out any difficulty. I'll teach you the rules as we play, and I'll help you translate your intentions into the rules where necessary. Your only concern should be enjoying the game and bringing your character to life. You can use physical dice if you have a favorite set, and Foundry character sheets will include steps to help automated dice rolling.

What I provide

I'll provide the voice server via Discord and the Foundry VTT campaign link. Foundry has full pilot and mech character sheets, tokens, and maps to set the stage for the game. While most of the game between combats will be Theater of the Mind, we'll use Foundry to set the ambiance and for interactive and complex battles. I have a great command of the system and love helping players get into a new game. I also enjoy helping people find their voice or style or roleplaying, and creating a comfortable environment we can explore together. Open-ended games like this require adaptability and on-the-fly adjustments, and together with the players I look forward to exploring the collaborative world we create. Expect cinematic styling, off screen reveals and an immersive story built around the PCs.

Gameplay details

From the Lancer website: 𝘙𝘦𝘮𝘦𝘮𝘣𝘦𝘳: 𝘓𝘢𝘯𝘤𝘦𝘳 𝘣𝘦𝘭𝘪𝘦𝘷𝘦𝘴 𝘪𝘯 𝘢 𝘧𝘶𝘵𝘶𝘳𝘦 𝘸𝘩𝘦𝘳𝘦 𝘢 𝘣𝘦𝘵𝘵𝘦𝘳 𝘸𝘰𝘳𝘭𝘥 𝘪𝘴 𝘱𝘰𝘴𝘴𝘪𝘣𝘭𝘦, 𝘩𝘢𝘴 𝘣𝘦𝘦𝘯 𝘢𝘤𝘩𝘪𝘦𝘷𝘦𝘥, 𝘢𝘯𝘥 𝘪𝘴 𝘦𝘹𝘱𝘢𝘯𝘥𝘪𝘯𝘨. O𝘶𝘳 𝘩𝘰𝘶𝘴𝘦 𝘴𝘵𝘺𝘭𝘦 [is]: 𝘦𝘢𝘳𝘯𝘦𝘴𝘵, 𝘴𝘮𝘢𝘳𝘵, 𝘢𝘸𝘢𝘳𝘦 𝘰𝘧 𝘱𝘰𝘸𝘦𝘳 𝘢𝘯𝘥 𝘵𝘩𝘦 𝘥𝘺𝘯𝘢𝘮𝘪𝘤𝘴 𝘣𝘦𝘵𝘸𝘦𝘦𝘯 𝘵𝘩𝘦 𝘰𝘱𝘱𝘳𝘦𝘴𝘴𝘦𝘥 𝘢𝘯𝘥 𝘵𝘩𝘦𝘪𝘳 𝘰𝘱𝘱𝘳𝘦𝘴𝘴𝘰𝘳𝘴, 𝘢𝘯𝘥 𝘸𝘪𝘵𝘩 𝘢𝘯 𝘢𝘪𝘮 𝘵𝘰𝘸𝘢𝘳𝘥𝘴 𝘤𝘭𝘢𝘳𝘪𝘵𝘺. 𝘓𝘢𝘯𝘤𝘦𝘳 𝘪𝘴 𝘴𝘰𝘧𝘵 𝘴𝘤𝘪𝘦𝘯𝘤𝘦 𝘧𝘢𝘯𝘵𝘢𝘴𝘺 𝘵𝘩𝘢𝘵 𝘸𝘦𝘢𝘳𝘴 𝘩𝘢𝘳𝘥 𝘴𝘤𝘪𝘦𝘯𝘤𝘦 𝘧𝘪𝘤𝘵𝘪𝘰𝘯’𝘴 𝘴𝘶𝘪𝘵𝘴 — 𝘸𝘳𝘪𝘵𝘦 𝘣𝘪𝘨, 𝘣𝘶𝘵 𝘬𝘦𝘦𝘱 𝘱𝘦𝘰𝘱𝘭𝘦 𝘪𝘯 𝘮𝘪𝘯𝘥. 𝘓𝘢𝘯𝘤𝘦𝘳 𝘵𝘩𝘪𝘯𝘬𝘴 𝘵𝘩𝘪𝘯𝘨𝘴 𝘤𝘢𝘯 𝘢𝘯𝘥 𝘴𝘩𝘰𝘶𝘭𝘥 𝘣𝘦 𝘣𝘦𝘵𝘵𝘦𝘳, 𝘢𝘯𝘥 𝘪𝘴𝘯’𝘵 𝘢𝘧𝘳𝘢𝘪𝘥 𝘵𝘰 𝘸𝘳𝘪𝘵𝘦 𝘴𝘵𝘰𝘳𝘪𝘦𝘴 𝘦𝘹𝘱𝘭𝘰𝘳𝘪𝘯𝘨 𝘸𝘩𝘢𝘵 𝘵𝘩𝘢𝘵 𝘭𝘰𝘰𝘬𝘴 𝘭𝘪𝘬𝘦. 𝘊𝘳𝘶𝘦𝘭 𝘢𝘯𝘥 𝘦𝘷𝘪𝘭 𝘦𝘷𝘦𝘯𝘵𝘴 𝘤𝘢𝘯 𝘩𝘢𝘱𝘱𝘦𝘯, 𝘣𝘶𝘵 𝘵𝘩𝘦𝘺 𝘴𝘩𝘰𝘶𝘭𝘥𝘯’𝘵 𝘣𝘦 𝘤𝘦𝘭𝘦𝘣𝘳𝘢𝘵𝘦𝘥 — 𝘵𝘩𝘦𝘺 𝘴𝘩𝘰𝘶𝘭𝘥 𝘣𝘦 𝘴𝘵𝘰𝘱𝘱𝘦𝘥. 𝘠𝘰𝘶’𝘳𝘦 𝘱𝘭𝘢𝘺𝘪𝘯𝘨 𝘭𝘢𝘯𝘤𝘦𝘳𝘴— 𝘵𝘩𝘦 𝘤𝘢𝘷𝘢𝘭𝘳𝘺. 𝘞𝘳𝘪𝘵𝘦 𝘴𝘦𝘵𝘵𝘪𝘯𝘨𝘴 𝘢𝘯𝘥 𝘴𝘪𝘵𝘶𝘢𝘵𝘪𝘰𝘯𝘴 𝘵𝘩𝘢𝘵 𝘤𝘢𝘭𝘭 𝘧𝘰𝘳 𝘴𝘰𝘮𝘦 𝘣𝘪𝘨 𝘥𝘢𝘮𝘯 𝘩𝘦𝘳𝘰𝘦𝘴 𝘵𝘰 𝘨𝘦𝘵 𝘪𝘯 𝘵𝘩𝘦𝘳𝘦 𝘢𝘯𝘥 𝘩𝘦𝘭𝘱 𝘵𝘩𝘦 𝘳𝘪𝘨𝘩𝘵 𝘱𝘦𝘰𝘱𝘭𝘦; 𝘦𝘷𝘦𝘯 𝘪𝘧 𝘵𝘩𝘦𝘺 𝘥𝘰𝘯’𝘵 𝘴𝘢𝘷𝘦 𝘵𝘩𝘦 𝘨𝘢𝘭𝘢𝘹𝘺, 𝘭𝘪𝘣𝘦𝘳𝘢𝘵𝘪𝘯𝘨 𝘵𝘩𝘦 𝘤𝘪𝘵𝘺 𝘪𝘴 𝘨𝘰𝘰𝘥 𝘸𝘰𝘳𝘬 𝘦𝘯𝘰𝘶𝘨𝘩. This game will deal with issues of classism, slavery and oppression to begin with. If the game continues past the initial story it will likely turn to the topic of warfare and the disparaging issues brought with it. But throughout the game, the PCs, as Lancers, stand for a future which is brighter and rejects such evils. Lines & Veils will help us handle sensitive content and agree upon which subjects are off limits. The comfort of the table is a key priority in any game, and while this game will likely deal with topics not noted in the content warning section, every effort will be made to ensure player safety. This game will feature a heavy amount of Roleplay; That doesn't mean you must do character voices, or even speak in character if you find that difficult, but it does mean being invested in your character and their experience. Who are they? What would they do in this situation, might it be a bad choice, but the choice they'd make? How does whats unfolding around them shape their life, and where will they end up by trying to react to these happenings? It doesn't mean we need to know in advance these answers, rather much we'll be Playing to Find Out, and along the way guiding the story of these young heroes. Sharing the Spotlight and juggling the action, as well as the beats of the story, primarily fall in my responsibilities, but feel free to suggest alterations to scenes or exciting ideas. As long as we share the table respectfully and don't talk other each other, we're all taking on all the roles of director, actor and audience collectively in this game. And who knows what is fun to watch better than an audience themselves? Game will be held on Discord (Mic required, webcam optional but encouraged), with player aids, handouts and characters sheets on Foundry. The game will feature a mix of Theater of the Mind and Battle map scenarios. Lines & Veils handled with handout on Discord & Foundry, and Breaks will be 5-10 minutes at the top of the hour unless everyone is too caught up in the game (or we prefer a single break in the middle). Stepping away for any reason is also completely fine, but if able please check in if it's a slight pause the table can wait for or if you prefer not to interrupt the flow of the game. Post game debrief will occur wrapping up the session, but feel free to use StartPlaying to message any additional thoughts that occur later before the next game. Stars and Wishes can be discussed before stepping away as well, but will also have a Discord channel for the game so there is no stress to think of all the cool things you'd like to see immediately.

Content warnings

Safety tools used

Lines and Veils

Open Door

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

This game of Lancer will be mini-campaign set up to continue into further story lines if the players are interested. Characters will be created at LL0, and can be made independently or with my help. Pre-made pilots will also be available for those new to the game. Characters in this mini-campaign will start as captives in a mining town, and will not need a mech built or standard pilot gear. This will be gone over as part of the session 0 before the game starts. Mecha in Lancer are a huge part of the customization for players, especially in regards to combat styles. For anyone new, pre-made options will be available to experience the game without need to dive into the wealth of options available. For more inspired players, I will be open to review any mech options and discussion of builds once you join my discord.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Discord

Foundry VTT