Chromatic Blood: A Slayers RPG Hunt
TYPE
SYSTEM
EXPERIENCE
AGE
About the adventure
In a gloomy, cobblestone city district known as Janus, a foul crime has taken place. Amidst shifting neighborhoods and disappearing homes, someone has made off with a local chromamancer. Cherished for their ability to bring illustrations to life with vibrant color, the young chromatic mage has been taken by an unknown fiend. A local Scholars Guild has called upon you and your associates to track down and recover the mage. For tonight, dear players, the hour of the hunt approaches. Chromatic Blood is one shot designed for the Slayers RPG, where players take on the role of bounty hunters trained in tracking down and defeating various creatures that pose a threat to their home. Players will use the playbooks, called classes in Slayers RPG, to designate their unique approach to finding and fighting fiends. Players will be tasked by a Scholars Guild to recover a known artistic mage and bring them back safely to the Guild. Whatever lengths the hunters must go to, they must return the chromamancer safely and prevent their kidnapper from doing this to anyone else. No prior experience with Slayers RPG is needed as a system reference document will be provided and all major rules will be explained during Session 0.
Game themes
Meet the Game Master
2 years on StartPlaying
Highly rated for: Inclusive, World Builder, Storytelling
About me
Angela is a passionate gamer-of-all-trades who finds joy in crafting a range of silly, haunting, adventurous, and evocative stories with her players. Her tabletop gaming/storytelling practice centers queer and trans people of color as creators and narrative agents. She is well versed in GMing/facilitating in over 30 different game systems, and delights in learning new systems as well! Book her as a game host if you're looking to laugh, cry, build an original collaborative mythology, and/or just really enjoy sensorily rich descriptions of delicious street food in a game.
View Profile →Reviews (5)
Proficiencies
Players say this GM is great at:
Inclusive
World Builder
Storytelling
I've been in a few campaigns with Ang and all the games I've been have been thoughtfully led with a lot of care to tie in player characters into the world and really creating personal stakes for a campaign. She is adaptable as a GM (despite my tendency for zanny maximal use of mechanics) and always manages to maintain a depth to our stories even with or sometimes including all the player shenanigans.
Angela is a richly creative and safety-oriented GM with a wealth of system knowledge to share! She's a great person to go to if you'd like to try a new or esoteric system with a supportive guide. She does cool character voices, sets up and describes fun and varied settings, and puts in the work to do Session Zero safety prep for her games so that you can dig into intense topics/themes without worrying that someone's going to use that as an excuse to push other players' boundaries.
Angela is an absolutely incredible GM - I cannot stress enough how comfortable and safe I always feel in their games. They go out of their way to check in and make sure folks are good before moving forwards with certain scenes, etc. Additionally, FANTASTIC storyteller. Absolutely draws you in with her words, descriptions, tone, and voice!! She also makes delightful NPCs and very fun and unique settings to explore. If you have a taste, she will cater to it!!!
Angela is a phenomenal game master who tells a compelling and evocative story. I've enjoyed every session that I've played with her, and have been challenged in both social (roleplaying) and tactical (combat) ways. She also makes REALLY cool and creepy homebrew monsters that are a challenge in their own right.
Character creation
Creating your character
Once the entire table is confirmed, all players will have access to a Discord server in which they will have text channels, and join Session 0 to discuss their initial interest in playbooks/classes. For players both new and old, the basic process of creating a character will be explained in detail. Players will be able to choose their playbooks from the core book and supplemental options I have created myself, pick the stats for their various skills, select their basic advances, and decide their backstory connections to other players.
This oneshot is designed for both newer and older players of Slayers RPG, leaning into a heavily Queer and gothic flavor for its premise. The setting location is pulled from the Slayers Almanac, an anthology collection which I contributed to and am using as the inspiration for this adventure. Come with an eye for hunting, a thirst for slaying, and a willingness to delight in some Bloodbourne style worldbuilding! In addition to the scheduled one shot date, an additional Session 0 will be planned prior to the official session in order to go over safety concerns and to discuss rules and character creation.
What to expect
Preparing for the session
All players will need to have access to a webcam and a microphone in order to play the game along with access to a digital dice roller if they do not have physical dice. An account with a Discord profile should be obtained beforehand in order to be let into the planning space for the game as soon as possible. In addition to this, players should take time to read through the rules and system reference document that will be provided through the server the game will be hosted on. Finally, while it is okay to come to Session 0 with ideas for what you want your character to be, all character creation will be finalized during Session 0 to ensure no one is denied the opportunity to voice a preference for a playbook.
What Angela Lemus-Mogrovejo brings to the table
For all of my games, I offer direct access to the main core books for the system I am running to ensure people do not need to worry about financial access to the materials. I provide links to a Roll20 for access to a digital dice roller and playbook organization whenever possible in the event folks do not have physical dice. I will also always provide a system reference document that organizes all core info for a system in a streamlined fashion to ensure folks have an accessible reference during gameplay. As far as personal style, I lean heavily into emotionally cathartic and bittersweet heartache when it comes to my games. My NPCs frequently speak to a range of queer and trans experiences that come from my own life as a queer and trans woman of color. I love to act out different character personalities and voices whenever I can manage it, but I do not expect my players to do the same. Come with a sense of fun, flirtation, and a willingness to let game rules fall by the wayside when they don't serve a narrative beat. Even if this is your first time playing a TTRPG, lean into the mess and find joy pushing beyond your comfort zone! A solid scaffold of safety tools give us the space to push our creative edges together.
Platforms used
Safety
How Angela Lemus-Mogrovejo creates a safe table
My policy for running any game is to always run a Session 0 for all my tables, taking time to go over the ins and outs of any sensitive areas that need clarity. As part of enabling that clarity, I will be sending everyone a link to a personal Discord where all of the game resources will be shared. This includes a pdf for the RPG Consent checklist and a link to a Lines/Veils sheet I will be adding to and players can choose to contribute to as well. My goal with safety is simple: I would rather jettison any planned plot points and go overboard on talking through topics than risk the safety of my players. Being a good GM entails being responsible with not only my players' fun but also their well-being. I take safety very seriously and whenever possible will enable my players' agency to shape the story in a safe, enjoyable way