Kelly

Kelly

n/a

Timezone

America/new York

Reviews I've given (5)

GM RiceKombo avatar

GM RiceKombo

Played 2 sessions

Just an absolute delight to learn Daggerheart under GM RiceKombo. He's been so knowledgeable about the mechanics throughout the beta, and I got to play at his table using the official rules for the first time. It was one of my favorite high-level one shots I've been able to experience. Biggest asset to his GM style is his ability to let the players tell the story, and he sets everyone up for success by giving all players their moment to shine. Highly recommend this GM to anyone no matter their skill level.

Will avatar

Will

Played 1 session

Highly recommend Will’s table! Played a lighthearted, high level one shot with him and the game was a mix of hilarious role playing and well-balanced, engaging combat. I was able to play test a new build, and I felt challenged while having an absolute blast.

Together We Roll avatar

Together We Roll

Played 1 session

Had a great time playing in a one shot DMd by Jess. I really appreciated her approach to storytelling, and would definitely recommend booking a game with her.

NickTheDM avatar

NickTheDM

Played 93 sessions

Nick has been one of the best DMs I’ve come across in DND. He’s fantastic at storytelling and setting up a scene, and then allows the players to make the scenario what they want of it. If you’re into the roleplaying side of DND, Nick lets you lean into it and help progress the story forward, and if you’re not, he’s been great about that too. He’s super accommodating to all types of players, and is incredibly knowledgeable about the game overall. As a DM, he’s been the most helpful to our party with character creation, leveling up, and helping us figure out the mechanics of our characters’ abilities, attacks, etc. You will have such a good time playing DND if Nick is your DM, and I honestly cannot recommend him enough.

Atari avatar

Atari

Played 19 sessions

My favorite part about playing with Atari is that he wants every player to be able to give their input and have their moment. Whether it's making sure we're all talking through full party decisions, splitting the party for different missions, or giving a player time to do something on their own, he's very adamant in asking what each player wants to bring to the scenario.