Steve
he/him
Timezone
Language
Experience Level
About me
I've been playing roles for over *cough* forty *cough* years. I started playing by post (yes, snail mail) then email, forums, CRPG/MMOs and finally VTTs. I've even played, coded and wrote for MUDs (bonus points if you even know that what those are). These days I pretty much exclusively play D&D 5/5.5e virtually. I like to make new characters for each game and don't really have a "main" as I like to sample all classes.
My preferences
I like to play...
I prefer games that have...
Roleplay Heavy
Combat Heavy
Reviews I've given (5)
Malachi is a top GM who puts in a lot of preparation, above and beyond the usual. How many GM's have you known who compose their own original songs within the campaign setting? He has a very extensively customised Foundry experience, source content and several other tools. But behind all that he's just a solid storyteller and NPC voicer.
Apoc’s game is simultaneously part of Forgotten Realms and yet apart from it: Set in an earlier timeline than most games and on a strange, newly identified island with everything still to discover and explore - each new hex can bring new dangers, old dangers, mysteries or bizarre encounters. Numerous house rules build on the core 5e ruleset to create an immersive experience where your intrepid explorers need to find and keep track of more resources than just spell slots or arrows, such as food items or spell components. All using a Foundry VTT with countless additional modules and features to further engage the players.
What can I say about Jono that hasn't already been said? Jono has a long running and detailed world that's been the home to many games over many years. There are currently several groups playing different campaigns concurrently in the same world (what MMO's would call a persistent world). We often come across signs and rumours relating to the activities of other player groups from these other campaigns. Some of the NPCs we meet are other player characters from the past, or even the present. It's such an immersive feeling that makes the world come even more alive. Combine this with Jono's thoughtful and rich narrative and extensive, deep lore (more often than not also developed from real players) and you have something special and unique.