I've always been drawn to storytelling of all sorts, and as such running games from D&D5e to Blades in the Dark has become a very natural extension of that. My goal in my games is to provide a fun and immersive experience first and foremost; I feel that the narrative belongs to the players, and my job is to build the world in which you tell your story.
My primary focus is on storytelling and roleplay, so you can expect that I will at times forego rules as written in favor of what I feel may make more sense in a given moment. Having said that though, I do enjoy combat and in games like 5e where it is a major component of the system I do try to provide a sufficient number of encounters for those who lean more towards combat.
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