Shadows of Barovia: A Beginner's Journey into the Mists

Shadows of Barovia: A Beginner's Journey into the Mists

TYPE

Campaign

EXPERIENCE

Beginner

AGE

18+
2 NEEDED TO START
$10.00

/ Session

Details

Weekly / Monday – 5:00 AM UTC

2–4 Hour Duration

1 / 5 Seats Filled

Report Adventure

About the adventure

Welcome to Shadows of Barovia, a beginner-friendly tabletop roleplaying adventure set in the gothic horror realm of Curse of Strahd! Whether you're new to TTRPGs or just new to the terror of Ravenloft, this game is designed to introduce you to the world of Dungeons & Dragons through a dark, immersive, and thrilling experience. The Story So Far… You and your fellow travelers have been drawn into the mist-shrouded land of Barovia—a grim domain ruled by the immortal vampire lord, Strahd von Zarovich. Trapped in this nightmarish valley, you must uncover its secrets, aid its desperate inhabitants, and find a way to escape… or confront the ancient evil that haunts these lands. Designed for Beginners: Simple Rules Guidance: Easy-to-follow mechanics with helpful tips for new players. Focused Storytelling: A streamlined version of Curse of Strahd that keeps the horror and adventure while avoiding overwhelming complexity. Supportive Game Master: The GM will help you learn as you play, ensuring a fun and engaging experience. What You’ll Experience: Gothic Horror Atmosphere: Vampires, werewolves, haunted mansions, and tragic NPCs. Moral Dilemma: Will you be a hero, a survivor, or fall to darkness? Epothic Encounters: Combat, exploration, and intrigue—all tailored for new adventurers. Join Us… If You Dare. Gather your courage, light a torch, and step into the mists of Barovia. Will you break Strahd’s curse… or become another victim of the night? No prior experience required—just a willingness to face the unknown!

Game style

Rule of Cool (RoC)

Roleplay Heavy

Game themes

Meet the Game Master
Game Designer

Less than a year on StartPlaying

About me

For over a decade, Dungeons & Dragons has been my obsession—not just as a game but as a means to tell dark, immersive stories where players truly feel the weight of their choices. I started DMing because I wanted to create the kind of campaigns that linger in your mind long after the session ends—the kind where tension, atmosphere, and character-driven horror take center stage. That’s why I specialize in gothic horror and dread, primarily running Curse of Strahd and Domains of Dread campaigns. Something is thrilling about crafting a world where every shadow hides a secret, where NPCs have their twisted agendas, and where the line between hero and monster can blur. However, what sets my games apart is that I don’t just rely on scares—I focus on depth of storytelling, player agency, and psychological tension. I weave your backstories into the narrative, making the horror personal, and I love it when players surprise me with bold (or desperate) decisions that reshape the world. After a decade behind the screen, my passion is still in those electric moments at the table—when the party holds their breath as they open a forbidden tomb, when a long-buried betrayal comes to light, or when a character’s darkest fear finally catches up to them. I thrive on crafting a living, reactive world where your actions—and your sins—have consequences. So, if you’re looking for a DM who blends rich storytelling, gothic horror, and player-driven drama, who knows when to chill your blood and when to let you shine, then step into the mists. Let’s tell a tale they’ll whisper about for years to come.

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Character creation

Creating your character

1. Timing of Session 0 Before the First Session: Session 0 will be held separately (typically 1–2 weeks before Session 1) to give players time to ask questions, review safety tools, and finalize characters. This ensures that Session 1 jumps straight into the action—no paperwork delays! 2. Stat Generation Standard Array (Recommended): Simple, balanced stats (15, 14, 13, 12, 10, 8). No rolling (to avoid imbalances for new players). 3. Starting Level Level 3 (A sweet spot for beginners): Enough abilities to feel heroic, but not overwhelming. Survivability against Barovia’s horrors. We’ll level up milestones, not XP. 4. Character Creation Process Collaborative & Guided: Where: Via Discord/voice chat (or pre-session doc sharing). I’ll walk players through sheets step-by-step. Pre-Mades Available: Ready-to-play characters with Barovia-themed backstories (e.g., "Vistani outcast," "Ireena’s childhood friend"). Homebrew Rules: None—core 5e only to avoid confusion. 5. Allowed/Disallowed Books Keep It Simple: ✅ Allowed: Player’s Handbook (PHB), Curse of Strahd (for lore only—no peeking at spoilers!). ❌ Disallowed: Other sourcebooks (e.g., Tasha’s, Xanathar’s) to avoid complexity. Exception: If a player wants something (e.g., a subclass), ask me first—I’ll tweak for balance. Flexible for Your Group! Let me know if you’d prefer alternate stat gen or starting levels.

What to expect

Preparing for the session

1. Tech Requirements Mic Required, Webcam Optional (but encouraged!): Voice chat is essential, and Discord is for roleplay and coordination. Video optional: Facial expressions enhance horror immersion, but it’s fine if players prefer audio-only. No background noise: Push-to-talk is recommended if in a busy environment. 2. Accounts & Programs Free & Easy Setup: Must Have: Discord account (for voice chat and text-based safety tools). D&D Beyond account (free—I’ll share content for character sheets). Optional: Roll20 (if using digital maps, but theater-of-the-mind is the default). No paid software/subscriptions are required. 3. Rules Prep Zero Homework Needed: I’ll teach rules during play—just show up ready for fun! Optional: Skim the free D&D 5e Basic Rules if curious.

What Nikola Tepavcevic brings to the table

GM Style & Expectations for Shadows of Barovia (A Beginner-Friendly Curse of Strahd Adventure) 🎭 Immersion & Atmosphere Character Voices? Yes! NPCs will have distinct accents (Strahd = elegant Dracula, Vistani = Romani-inspired, etc.), but no pressure for players to do the same. Ambient Music? Absolutely. Expect gothic soundscapes (creaking mansions, howling wolves) and subtle horror tracks—volume adjustable for comfort. Maps & Handouts? All in my possession. Physical/digital maps, letters, and secrets will be provided as needed—no extra prep for players. ⚔️ Combat Style Tactical or Narrative? Fast & cinematic, not grid-heavy. Theater-of-the-mind by default (with optional Roll20 maps for complex fights). No intense min-maxing—combat is about drama, not spreadsheet math. Boss fights (e.g., Strahd) will be challenging but fair, with environmental twists. 📜 Rules Philosophy: Rule of Cool > RAW Prioritize fun over fussy rules. Creative solutions always trump the book (e.g., swinging from a chandelier to avoid an attack = auto-success). BUT I’ll keep 5e’s core framework so new players learn the basics. All books/materials are on my end—players just need to describe their awesome ideas. 🎲 What Players Can Expect From Me A Gothic Horror Adventure—spooky, tragic, and occasionally absurd (yes, even Strahd has bad hair days). Pacing for Beginners—rules taught organically, no "homework," and gentle guidance. Player Agency Matters—Barovia is deadly, but your choices always shape the story. No Surprise Triggers—Lines/Veils and X-Card honored without derailing immersion. 🔥 What I Expect From Players Engage with the world (ask questions, react to NPCs, lean into the horror). Respect the table (no metagaming, spotlight hogging, or spoilers). Embrace the chaos—death can happen, but we’ll make it epic.

Safety

How Nikola Tepavcevic creates a safe table

Session 0 Coverage: We’ll use Session 0 to: Introduce the Setting: Briefly explain Barovia’s gothic horror tone (think Dracula meets Dark Souls). No spoilers, but I’ll clarify themes like dread, tragedy, and occasional violence. Safety Tools: Establish X-Card (for discomfort), Open Door (anyone can step out), and Lines/Veils (hard/soft limits). We’ll agree on these as a group. Character Creation: Offer pre-made sheets or help build simple PCs tied to Barovia (e.g., "haunted mercenary," "occult scholar"). Newbies get extra guidance! Rules Overview: Cover basics like skill checks, combat flow, and how horror mechanics (e.g., fear, madness) work. Scheduling & Expectations: Confirm playstyle (60/40 RP/combat?), session length, and how to handle absences. Aftercare: Debrief: Post-session, we’ll chat OOC about how folks felt—especially after intense scenes. Lighthearted Wrap-Up: End with a meme, joke, or palette-cleanser (e.g., "Strahd’s terrible fashion choices"). Check-Ins: I’ll message players privately if a session was particularly heavy. X/N/O’s (Safety Tools): Digital & Messaged: Use a text channel in Discord (or your preferred platform) for X-Card/Lines. No need to interrupt verbally. Video Option: For in-person/video games, colored index cards (hold up red/yellow/green) or emoji reactions (🛑/⚠️/✅). Goal: A spooky-but-comfy experience where everyone feels safe exploring Barovia’s darkness.

Content warnings

Safety tools used

Frequently asked questions