Lithras
he/him
5.0
(13)
Timezone
Language
Identity
About Lithras
Hello! George here from Athens (Greece)! My RPG journey started in the late 90s with Vampire: The Masquerade, which made me fall in love with the World of Darkness. As soon as I was introduced to Werewolf: The Apocalypse in 2002, I had "found my game". During these 2,5 decades I have been mostly "loyal" to cWoD and I have played nearly all of its game lines, but I also got to play: -Dungeons and Dragons (3.x and 5e) -Pathfinder 1e (for which I also GM and I am developing my own setting) -Call of Cthulhu -Titansgrave: Ashes of Valkana -Bladerunner -Cyberpunk RED -The Lord of the Rings Roleplaying Game -Dark Heresy For Werewolf, I have written my own "sourcebook" (set in Greece) and an accompanying story which I can't wait to share with all of you!
At a glance
2 years on StartPlaying
Highly rated for: Sets the Mood, Storytelling, Visual Aid
Featured Prompts
I became a GM because
I wanted my friends to experience RPGs the way I wanted to experience them as a player.
I got started GMing...
I've been a player since the late 90s. Although I GM'd every now and then, I decided to fully embrace it in 2023, bringing all my longtime ideas to life, the way I wish I had experienced as a player before.
When I'm not running games I'm...
writing music, playing Warhammer 40.000, or preparing for the next RPG session!
How Lithras runs games
I'm in for a complete, immersive experience. I have composed several background music themes (I am a composer/musician). If the group is in Athens (Greece), then expect RGB lights, and a projector casting landscapes and NPC portraits (some animated). I try to make every NPC and situation as unique as possible, in order to create bonds and memorable scenes. Moreover, I like the player characters to be in the spotlight and tied to the story. I dislike trivial combat, so every planned encounter is hard and lethal. I have a few house rules in place to speed things up when necessary and my mindset is that I won't let an unlucky dice roll ruin a character or the story (however, that doesn't mean that the characters can be careless or reckless without consequences). My story themes and moods vary. The World of Darkness is a gloomy place, a dying planet with doom being imminent and that's my main "mood". This makes the last remaining unspoiled places and every moment or respite even more precious. All my games are R-rated. That's because combat violence can be pretty gory and also because of several psychological elements explored (eg. grief, loss). I abhor graphic violence for its own sake, torture or excessive violence that makes no sense and useless shock value, although it's the World of Darkness and the people in it can be very nasty monsters, indeed.
Featured Prompts
I deal with rules issues by...
the way they are intended, even if this goes against RAW. Sometimes I will eschew rules in favor of narrative effects or smooth game running. When I make an on-the-spot ruling, I always explain my logic behind it. No "because I say so/gm's word is law" justifications.
My games focus on...
"how it feels to be a Werewolf", with emphasis in their own unique society and struggles, both on a personal and a group level.
When it comes to voices
I am not a mime nor a voice actor, so instead of becoming comical in the attempt to imitate various voices, I prefer to adopt different moods and voice tones.
Lithras's ideal table
I want the characters to be natural in their feelings, I strongly dislike "Marvel-type" comedy (a witty quote here and there won't hurt) and "D&D-ish" mentality in general. My goal is not for you to kill things and get treasure, nor is it a place to try out that whacky concept/build you had in mind. In my tables, we all try to tell memorable stories, and explore how it is to be one of the monsters hiding in the dark, with all its blessings but also all its curses.
Featured Prompts
I think metagaming...
is pathetic.
I think min/maxing...
I encourage players to make a solid build for what their character is supposed to do. Depending on the system in question, as long as there are not exploited loopholes (which are houseruled as soon as they are detected), your rp backs it up and it all fits the narrative/can be justified, we're good.
Lithras's Preferences
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