Slullabye (Dio)
he/they
Timezone
About Slullabye (Dio)
Hi! I'm Deionte, but you can call me Dio. I'm 24 and I've been playing TTRPGS since I was 16; I've been DMing for the better part of two years now and I love it! I'm learning new systems like Slugblaster, Delta Green, Kids on Bikes, Lancer, and couple more but my comfort zones are MOTW and 5e. I usually do Homebrew campaigns that have a fun collaborative storytelling and a good mix of combat. I hope we can meet and make play some games together soon!
At a glance
Less than a year on StartPlaying
Featured Prompts
I became a GM because
It's a way for me to go be creative! I have so many worlds, ideas, and characters in my head and I'm gonna be sharing that with my friends and other people in the world and that's fun for me
How Slullabye (Dio) runs games
I'm a good mix of roleplay and combat, I give players a chance to be creative to try new things! Wanna make a new a magic item? Let's do it! Wanna make a funny combo move? Sure. why not! Anything you'd like to do, let me know!! I'm all for collaborative storytelling and genuine fun!
Slullabye (Dio)'s ideal table
My table is a place where you can be free! A place to be a way for you to get away from the worries, chores, drama, and hassle of daily life and you get the chance to be anything you want. Even if you wanna be a goblin named TurtleSnax who eats rocks whole and collects beetles.
Featured Prompts
I love it when a player
Gets creative with spells and stuff; like using bag of holding to grab a river and using the river to land semi-safely off of the cliffside
I think min/maxing...
Is very situational! I think that in a campaign where it's combat heavy and you fight through terrifying monsters and other things of that nature and seeing what crazy class combinations could work, then min/max away; but in a situation of roleplay heavy campaign, there's no place for that.
Slullabye (Dio)'s Preferences
Platforms
Themes
Game style
Roleplay Heavy
Dungeon Crawl
Theater of the Mind
Rule of Cool (RoC)
Sandbox / Open World