
Jessie
she/they
5.0
(3)
Timezone
Language
Identity
About Jessie
With over 15 years experience as a Gamemaster, I love bringing to life the story of the party and their antics. I enjoy telling stories with the players' involvement, using their character ideas to influence arcs of the overall campaign. Most of my campaigns involve 5-9 session arcs that take the party through a leg of their journey and culminating in a boss adventure including the various themes from the last several sessions. Challenges may come in the form of puzzles, skill checks, social interactions, or tactical roleplay and combat.
At a glance
1 year on StartPlaying
1 games hosted
Highly rated for: Creativity, Storytelling, Inclusive
$15 per session
Featured Prompts
I ran my first game...
At 12yrs old through Roll20's VTT. It was abysmal and them players put up with so much
I started running games because...
I couldn't run a networked criminal empire in Jade Empire
When I'm not running games I'm...
Writing stories, farming, and programming
How Jessie runs games
I love to roleplay, finding a lot of joy in turning a simple situation into a mess of consequences. In combat, I like to drive the players towards non-standard objectives, tactics, and silly solutions derived from desperation. I do gestures and voices, and I live for the experience of bringing a player to the height of expression over their character
Featured Prompts
If my games were Movies they'd be directed by...
Tim Burton and Zack Snyder
I once ran a session...
Where the players put Zac Oyama of Dropout fame in a Magic Jar and made him help with their magical research
My favorite trope is...
Players aggressively failing forwards
Jessie's ideal table
Tables should include a number of the various playstyles among them, such as tacticians, socialites, Artificers, craftspeople, or schemers! At the end of the day, the goal should be a group of people who can get along while being actively harassed by the world around them. I want to create an environment where everyone feels enabled to take big swings and make cool moments whether they pass or fail.
Featured Prompts
I am for a vibe that's...
all about having fun at the table. Lets build a group dynamic!
I think min/maxing...
is up to the player! I like being able to dynamically design fights, and min/max'ed characters can give me new hurdles to work with.
My table is not the place for...
railroading. I like to let the story unfold for all of us. I keep an eye on what direction, and I have a vague goal in mind, but I don't bother with trying to run the players down a set path
Jessie's Preferences
Game Mechanics
Themes