Matthew Fiore
he/him
4.8
(5)
Timezone
Language
About Matthew Fiore
I have run TTRPGs for about 12 years and have had nothing but positive experiences (OK, there was that ONE player). I recently moved to Tacoma and I’m looking to take my love of the game to the next level. To me, rule 0 is the most important part of any game: there is only one way to “win” in a TTRPG; everyone has fun. Whether a player is experienced or completely new, a GM must do their best to help ALL players of ALL types feel welcome and relaxed. This means balancing strategy, combat, role play, and mechanics to suit the needs of the group. Fortunately, I love all aspects of play and am more than happy to facilitate gameplay anyway I can.
At a glance
2 years on StartPlaying
Highly rated for: Creativity, Knows the Rules, World Builder
Featured Prompts
The three words my players would use to describe me are...
Welcoming, helpful, and knowledgeable.
When I'm not running games I'm...
Reading about science, history, or new games.
How Matthew Fiore runs games
I love a little bit of everything: role play, combat, mechanics, strategy, you name it. As a default, I try to include all aspects of play into a campaign but I am more than happy to adjust to the players’ preferences; if you’re aren’t having a good time, I’m not having a good time. The only real barrier is balancing the needs of multiple players…that’s why session 0 is essential.
Featured Prompts
I once ran a session...
Where a tree fought a demon on top of a runaway zeppelin.
My games focus on...
Character interaction and player enjoyment.
Rules are...
For facilitating fun.
Matthew Fiore's ideal table
My ideal table includes people who are up for anything and think outside the box.
Featured Prompts
I love it when a player
surprises me with creative solutions.
I think it's a red flag when players...
Makes others uncomfortable or constantly steals the spotlight.
My table is not the place for...
Jerks.