Romer
he/him
5.0
(7)
Timezone
Language
Identity
About Romer
My name is Romer Taylor, and I’ve been playing Dungeons & Dragons for approximately four years, with over 5,000 hours logged on Roll20 as a player. For the past two years, I’ve also been running in-person campaigns and one-shot adventures as a Dungeon Master. I’m the creator of The Wayward Lantern, a tabletop gaming venture dedicated to immersive adventures, collaborative storytelling, and memorable experiences. I enjoy creating engaging worlds, interesting characters, challenging encounters, and stories where player decisions genuinely matter. Outside of running games, I also enjoy painting miniatures and building custom terrain to help bring those adventures to life. My approach to D&D is that it’s a continual learning experience, regardless of how long someone has been playing. We all occasionally need to revisit RAW (Rules as Written), and that’s perfectly fine! I believe in keeping games fair and consistent while leaving room for creativity, improvisation, and those wonderful moments when the Rule of Cool just wins out. Above all, I believe D&D should be welcoming, cooperative, and fun. Whether someone is rolling their very first d20 or has been adventuring for decades, everyone deserves an opportunity to contribute to the story. As I expand The Wayward Lantern into online adventures, I’m excited to meet new players, share stories, and continue learning and growing as a Dungeon Master.
At a glance
Less than a year on StartPlaying
Highly rated for: Inclusive, Beginner Friendly, Creativity
$20 per session
Featured Prompts
My favorite books are
The Belgariad series by David Eddings, The Farseer series by Robin Hobb, The Wheel of Time by Robert Jordan and Brandon Sanderson..... the list goes on
When I'm not running games I'm...
Supporting Individuals with disabilities and the Blind Deaf Community
How Romer runs games
My DM style focuses on collaborative storytelling, player choice, immersive exploration, and meaningful consequences. I enjoy creating engaging worlds filled with memorable characters, challenging encounters, mysteries, and unexpected twists that gradually reveal a larger story. I encourage creative problem-solving, roleplay, and character development while ensuring everyone has an opportunity to contribute. Combat should be exciting and purposeful, but not every challenge needs to be solved with a sword. I generally follow RAW (Rules as Written) to maintain fairness and consistency, but I believe D&D is a continual learning experience for everyone. Sometimes creativity deserves to shine, and the Rule of Cool just wins out! Above all, I strive to create a welcoming, respectful, and enjoyable environment for players of all experience levels. The DM doesn’t tell the story alone. We create it together.
Featured Prompts
I deal with rules issues by...
Checking rules as written (RAW) then deciding if that fits the situation if called for
My games focus on...
Moral Choices
Romer's ideal table
My table is pretty relaxed. I enjoy a good story, some laughs along the way, and seeing what happens when players come up with ideas I never expected. I like players who are willing to get involved, work together, and use their imagination. You don't have to know all the rules or be great at roleplaying. We're all learning as we go, myself included. I try to give everyone their moment in the spotlight, and I encourage players to think outside the box. Sometimes things get serious, sometimes they get ridiculous, and that's part of what makes D&D fun. All I really ask is that everyone respects one another, participates, and comes ready to have a good time. After all, we're here to tell a story together and roll some dice!
Featured Prompts
If you're into ___, you're going to love my table
Critically thinking through a moral dilemma
I love it when a player
Derails to an unplanned direction
I think it's a red flag when players...
repeatedly challenge the DM's rulings or try to dictate how the world and NPCs should work. I welcome questions, creative ideas, and discussions about RAW, but once a ruling is made, I expect players to respect it and let the game move forward.
Romer's Preferences
Systems
Game Mechanics
Game style
Roleplay Heavy
Dungeon Crawl
Theater of the Mind
Sandbox / Open World
Hexcrawl / Exploration