Lars banner

Lars

he/him

5.0

(6)

Timezone

Europe/berlin

Language

English
German

About Lars

My GM Style: The "Living World" Director I've been running tabletop RPGs for 20 years, across multiple systems and settings. Today I run them professionally — which for me means one thing above all: you can rely on what you're paying for. A reactive, living world I run sandbox-style games where player decisions carry real weight. Your character's backstory isn't decoration — I weave it into the plot. Grudges resurface. Mercy earns allies. There are no invisible walls: you choose the approach, whether that's diplomacy, stealth, or force, and the world responds accordingly. Reliable, structured play Professional GMing is a service, and I treat it like one. I commit to a clear posting schedule and keep to it. Onboarding is documented and structured, so you spend your time playing, not figuring out logistics. If something needs adjusting, my DMs are open and I respond. Technical depth I run a fully set-up Foundry VTT environment — 24/7 access, automation that handles the bookkeeping, atmospheric maps and lighting. The goal is simple: keep the focus on your decisions and the story, not on manual math. Fair play, clear stakes I run grim and gritty, but transparent. Actions have consequences, and I communicate difficulty openly so you can make informed, tactical choices. Curiosity is rewarded; recklessness plays out realistically. I use safety tools at every table so the experience stays respectful, whatever the tone of the story.

At a glance

Less than a year on StartPlaying

3 games hosted

Highly rated for: Inclusive, Teacher, Storytelling

Featured Prompts

My 3 systems I'd bring to a desert island would be

- Shadowrun (Nothing beats a Heist to kill time) - Dungeons and Dragons 5E 2014 (For Storytelling on the Campfire) - Dark Heresy 1 Edition. (No situation can be worse than 40k)

The three words my players would use to describe me are...

- diligent - improvisational - fair

When I'm not running games I'm...

- planning the next sessions - writing my novels - tinkering with my software projects - working on my worlds - trying to relax with a few rounds of World of Tanks, Arc Raiders, Star Citizen or Guild Wars 2

How Lars runs games

I am a cooperative storyteller. My players' decisions come first and so do their consequences. Everything we do has weight, even doing nothing. In combat, I keep fights dynamic by letting monsters adapt mid-battle: gaining or losing abilities as the situation shifts. Safety tools are standard at every table, whatever the tone.

Featured Prompts

My games focus on...

My games focus on human nature and society, to tell a story that will entertain and stuck with you.

Rules are...

Rules are a framework for telling a story.

Lars's ideal table

In short: I accept anyone at my gaming table who respects other people's boundaries and makes sure everyone has fun. In detail: I don't care if you're a newbie or a veteran. I can explain most things. You're in the right place at my table if you want to experience a story with me and the others, tell it, and be part of it. My goal is for everyone to have fun.

Featured Prompts

I love it when a player

I love when a Player shows, that the Person is invested in the Story and the World

My table is not the place for...

My Table is no Place for Persons who only wants to fight or lone Wolfs. You are a group and you live or die with them.

Lars's Preferences

Systems

Dungeons & Dragons 5e
Dark Heresy 1e
Shadowrun 5th Edition

Game style

Roleplay Heavy

Rule of Cool (RoC)

Play By Post

Sandbox / Open World