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Focal

he/him

5.0

(5)

Timezone

America/new York

Language

English

Identity

Published Writer
Game Designer

About Focal

Hi, my name is Ian, I have been a DM for my friends for the last 11 years, and I have been building immersive worlds for people to play in. I definitely lean more into making RP focused games with sprinkles of combat where survival is important, and more often than not I award investigating and asking questions over fighting and killing everything on site. I like long term campaigns more than one shots but have been trying to work more with keeping things short. I usually try to keep my sessions within a 3 hour window with two 15 minute breaks for people to use the bathroom, grab drinks or snacks, with the knowledge that we might end early or late depending on the situation. I don't like ending in the middle of combat, so if we are nearing the end of the session and I feel that a combat encounter is going to take longer than the time we have left, I would rather start the next session with the encounter.

At a glance

Less than a year on StartPlaying

1 games hosted

Highly rated for: Teacher, Creativity, Rule of Cool

Featured Prompts

I became a GM because

I love creating and telling stories with others. Over ten years ago now, I had my first experience with interactive storytelling, no dice, just myself, and three of my friends. From then I just wanted to create a good story for my friends to live in!

People are always surprised when I tell them

Their NPC party member has been a changeling who was only trying to escape from the grasp of the King's army.

When I'm not running games I'm...

Usually writing out stories or creating NPC's

How Focal runs games

Hello all, I love having roleplay focused campaigns, with combat here and there leading into epic battles against mythical creatures. I always want to craft extensive lore waiting to be discovered.

Featured Prompts

If my games were Movies they'd be directed by...

Christopher Nolan, I love his directing style.

Rules are...

Solid, but may sometimes be bent.

When it comes to voices

I do my best to make voices differ per npc, but I know my limits.

Focal's ideal table

Ideally, my table will be filled with all types of players, with people who are excited to open a chest and randomly find out it's a mimic. I hope to tell a great story and make sure everyone is having fun!

Focal's Preferences

Systems

Dungeons & Dragons 5e
Call of Cthulhu
A Song of Ice and Fire RPG
Altered Carbon

Game Mechanics

d20 System
d10 System

Game style

Roleplay Heavy

Combat Heavy

Dungeon Crawl

Hexcrawl / Exploration