Donna
she/her
5.0
(12)
Timezone
Language
Identity
About Donna
I’m a narrative-focused (roleplay) TTRPG facilitator and passionate horror storyteller. I’ve developed a deep love for atmosphere, character-driven storytelling, and slow-burn tension. I’m an admin of the Fredericksburg Dice Knights, a local tabletop group with approximately 600 Discord members and a growing presence in the Virginia TTRPG scene. I’m involved in many in-person games, run a bi-weekly local D&D campaign, and regularly design immersive one-shots for my group's local events (which I hope to also share here at some point). I often play with groups of 6 and sometimes more (from all different backgrounds and age groups). What I bring as a Keeper/DM: - A keen sense of pacing, emotional tension, and psychological depth - A welcoming and collaborative table - Rich character-focused stories that emphasize dread, symbolism, and the unknown - Clear communication, and professional consistency - A hunger to craft unforgettable games that leave a mark on players I'm actively seeking opportunities to run Call of Cthulhu and Monster of the Week one-shots and mini-campaigns. If you're looking for a Keeper with a fresh perspective and a passion for horror, I’d love to connect.
At a glance
1 year on StartPlaying
Highly rated for: Creativity, Inclusive, Storytelling
$25 per session
Featured Prompts
My favorite shows/movies are
The Fall of the House of Usher, Squid Game, Stranger Things, NBC's Ghosts, The Boys, The Traitors, Zoey's Extraordinary Playlist, Zombieland, Yu Yu Hakusho, Fruits Basket
When I'm not running games I'm...
...probably video editing or watching a tv show (I love dramatic stuff and depth that makes you think). I love zombies, horror, fall, travel, cute stuff, reading, anime & video games. I'm a bit of a jack of all trades and I've currently been dabbling with HEMA.
How Donna runs games
I’m a narrative-first GM who thrives on emotional depth, slow-burn pacing, and collaborative storytelling. My style leans into atmosphere and tension but I also like to play into humor. I want players to feel immersed in the world, invested in their characters, and haunted by the choices they make. I build stories that resonate and give players space to explore themselves through the story. I love bringing together players from all walks of life so that we can tell something unforgettable together. Despite horror narratives, I do lean comedy and having fun to break tension. I'm also not set on one system or genre of things, so I'm happy to learn new things and play new ttrpgs with people!
Featured Prompts
I once ran a session...
...using the deck of many fates. My payers summoned a dragon, it immediately died, and then they were transported to a labyrinth with all of their NPCs and dinosaur companions to fight a minotaur before they could continue their journey.
Rules are...
- The World Remembers (Actions echo. Choices leave marks. Your actions shape the world. Consequences are real, good and bad) - Collaborate, Don’t Compete (We build this story together. Spotlight is shared) - Respect the Table (For the game, the story, and each other)
Donna's ideal table
My games are built for people who like meaningful consequences and collaborative drama. If you like digging deep into your character’s motivations, you’ll probably feel right at home.
Featured Prompts
If you're into ___, you're going to love my table
If you're into atmospheric, immersive games that blur the line between horror and heart, you’re going to love my table [I'm also happy to make things funny and break the tension].
I love it when a player
thinks outside the box and comes up with a creative solution to a problem or a way to avoid or solve a combat without fighting
I think min/maxing...
For me, the biggest thing is fairness and making sure everyone still gets to participate and have their moment. A highly optimized character doesn’t bother me as long as they aren’t constantly overshadowing the rest of the party or treating the other players like competition.
Donna's Preferences
Systems
Platforms
Game Mechanics
Themes
Game style
Roleplay Heavy
Dungeon Crawl
Theater of the Mind
Rule of Cool (RoC)
Rules as Written (RaW)