
Pan Pan
he/him
Timezone
About Pan Pan
I have been playing TTRPGs for 7 years, with 4 years experience GMing. I've spent most of that time playing Dungeons and Dragons, though I've branched out into learning other RPGs like in the past year. My games are mostly combat based, and I'm familiar with the D&D 5e rules inside and out. My specialty is designing challenging monsters and other mechanical challenges for my players, and I have much experience custom magic items, subclasses, and races for my players to use. I've run 2 D&D campaigns, one fizzled out after a year, the other one has been going strong for 3 years. I have also run oneshots or short campaigns for Call of Cthulhu, Monster of the Week, and Honey Heist. I primarily use roll20 or tabletop simulator for my VTT, and use discord for voice and music.
At a glance
Less than a year on StartPlaying
How Pan Pan runs games
My primary playstyle is tactical combat. Creating unique, memorable, and flavorful encounters is my specialty. A challenging encounter is not one where the monsters have more hit points and more damage, but one where the monsters have features which change the mindset of the players fighting them. In my games, no two encounters will feel the same. I also enjoy roleplay encounters, though it is not main draw to the my campaigns. I love doing voices for characters and monsters, though I have a hard time keeping them straight session to session. The tone of my games is silly on the players side, serious on the villain side. The main villain is doing their best to facilitate their monstrously evil schemes, and the players come swinging in to mess everything up. There's a lot of laughing and joking the whole time. I go by rule of cool. If it's cool, I do anything