Junior
any/all
5.0
(5)
Timezone
Language
Identity
About Junior
I'm a passionate "forever" DM whose been running games since before I ever got my hands on Player's Handbook or a CRB. I try to create exciting and fun games for my players and capture moments they can remember.
At a glance
1 year on StartPlaying
97 games hosted
Highly rated for: Storytelling, Inclusive, World Builder
Featured Prompts
My 3 systems I'd bring to a desert island would be
Mythic Bastionland Mothership Plotweaver/Cosmere- A desert island sounds like I could use the sand for a battlemap and I love messing around in the Cosmere. Plotweaver is becoming one of my favorite systems.
The three words my players would use to describe me are...
MajorLeWasted- "Detailed, fun, easy-going" Pontus- "Adaptable, fun, considerate"
When I'm not running games I'm...
Writing my own original fantasy or romance novels, looking up materials to use in said games or novels, or Idk playing pokemon probably.
How Junior runs games
For combat I like to make things difficult but doable. I don't shy away from player death but I typically won't create a scenario where that'll happen without the gravitas of the moment being right! Roleplay and exploration are things I love to do and explore with my players, I try to match their level instead of dragging them at my pace. Some of my players have been very new to rpgs and don't like active roleplaying characters. While others want to monologue and have my monologue back. I'd say one of my biggest strengths is to have a clear idea in mind of what the players want the story to go but the ability to improvise when things go a surprising way and my players decide they're interested in something specific.
Junior's ideal table
My preferred table is ones where players love to engage with the world and each other. Being put on the spot and having to populate the world around my players with information is part of the drive that keeps me going. I love when players care enough about their characters and the game to make me improv.
Featured Prompts
I am for a vibe that's...
okay with laughing at craziness and getting serious when it needs it. I think it's all about matching the tone of the scene. We use these games with dice because we love when crazy stuff happens. Enjoy the mistakes as much as the victories. Nuffle be praised!
I love it when a player
does exactly what I expected they would do when I originally think of a scene. Twists are super fun, but knowing I'm starting to understand what my player wants and what their character wants makes me super happy as a DM
My perfect party mix is
When the players really get to play what they want. Especially for games like Dungeons and Dragons. I'm usually confident enough in my abilities to make campaigns engaging and balanced for any combination of characters.
Junior's Preferences
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Game Mechanics