
Cost Per Player
$20.00
Andre (he/him)
1 year on StartPlaying
About me
As a kid, I always found joy in daydreaming and creating immersive stories, fantasizing about going on adventures with the characters from my favorite shows. When I was introduced to Vampire: The Masquerade 2e back in high school, I was instantly hooked by its lore, drama, and even the janky mechanics. Since then, I've loved exploring systems and have even ventured into a bit of homebrew game design when I couldn’t find a system that fit my needs. I’ve been doing this for over 25 years now and am still discovering new things and exciting ways to GM. To this day, it feels like I’m only just beginning to uncover everything this hobby has to offer.
GM Style
*I believe in assuming PC competence. The rogue is assumed to always be checking for traps, without the player needing to remember. I'm not going to penalize a player for forgetting something their character would know. *I believe dice rolls should only happen when the outcome is interesting, and whenever possible, the risks and rewards should be clear before committing to an action. *Rules and rulings. The actual rules are important. I see them as the language of the world. House Rules and homebrew have their place, but they shouldn’t be used lightly. During play, speed and pacing often require a quick ruling until the proper mechanics can be looked up. *I dislike pulling punches in combat because I think it robs players of meaningful risk. I'd rather use an easier encounter that can be lost than a more epic one where failure isn’t actually possible. *I can craft a decent story, but I do my best when players take the ball and run with it. I like the world to react to player-driven actions. My NPC supporting cast usually have proper motivations that guide their behavior. The giant spider is trying to eat you not just because it’s a monster, but because it’s hungry. Feed it, and it may leave you alone. *I enjoy my Big Bads chewing the scenery, and I want combat to be just as much a part of the drama. That said, I do lean more heavily toward the action side of things.
Games played
Game platforms used
What's StartPlaying?
Tabletop Roleplaying Games Run by Game Masters
Find a game to join solo or search for a professional game master for you and your friends/coworkers/family.
Book your session and wait for the Game Master to approve you.
If you don't have a blast with your first game, your next game is on us.