Angelle
she/her
5.0
(11)
Timezone
Language
Identity
About Angelle
Hi! I'm Angelle. Formerly I GMed DnD 5e 2014 and 2024, until the release of Daggerheart when I fell in love with the more improv-styled system with more narrative-focused mechanics and dynamic storytelling. I still GM DnD from time to time, but you'll really see me shine when I am building situations on the fly for unexpected player moves, and Daggerheart tends to have easier-to-use tools for such a play style. I am a high school science teacher (6 years), a software engineer (2 years), a web developer (2 years), a tutor (2 years), and a professional GM (2 years). I love variety and unpredictability, and I love becoming an expert at a new skill. I have been GMing Daggerheart since it released for a half dozen tables at least, teaching over 20 new players the system through various one-shots and campaigns both from the Core Rulebook and my own Homebrew. My Red Pearl Heist one-shot on FreshCutGrass is the most popular one-shot on the platform, and the WorldAnvil competitor LegendKeeper listed it as one of the best homebrew one-shots for Daggerheart available! My current longest-running campaign is an in-person 7-9 player Warcraft Universe Homebrew. I have run Sablewood Messengers countless times, as well as concluding a Sablewood Settting Campaign. I am now in the middle of a Motherboard campaign and a Beast Feast campaign, with a possibility of a Dark Heart of Andaluria campaign starting once one of my in-person slots opens up. My current ambition is to run a Journey to Horizon campaign online through StartPlaying. I currently have a wide range of availability, and would especially love to get a Saturday session going. Just ask! Diversity Statement I am a transgender feminine-presenting mixed Asian non-binary person or woman. I use She/They, and I worked closely with genderqueer groups and clubs all my life as a student, teacher, and community member. My students call me “Teacher” instead of “Mr/Mrs”. I am also well-trained and skilled with accommodating and celebrating people with ADHD and Autism in my classes, tutoring, and games. Characters in my games are allowed to be disabled, gendered, and oriented any way the player desires with no obligatory mechanical penalty (unless the player requests it). Bluesky: @angelle-of-dragons
At a glance
Less than a year on StartPlaying
Highly rated for: Creativity, Inclusive, Beginner Friendly
$40 per session
Featured Prompts
I became a GM because
I love facilitating dynamic, social entertainment creatively. Being a GM scratches that itch even better than my teaching career. I love moments where I can make my players gasp and laugh and feel closer with their friends.
My favorite system of all Time is
Daggerheart. I like improvising and letting players drive the narrative, and this system really encourages reacting to unexpected player actions.
The three words my players would use to describe me are...
Flexible, Organized, Creative
How Angelle runs games
Stories can have heavy themes. Those who are easily triggered can request a story with fewer triggering themes, but my stories commonly feature medium-high levels of violence, horror, and fantasy bigotry to name a few. On the other hand, I also value lighthearted humor and shenanigans! Seduce the dragon, why don't you? Pose as a construction crew to infiltrate the castle! Make those ill-advised choices that result in your own undeath! Light amounts of railroading to be expected. More for indecisive groups, but players will often get to take the reins and drive the plot. There will be long-term planned plot twists. There will often be subverted themes (evil light magic users, good dark magic users, villainous beings of order, etc) I am competent with technology, but not over-reliant. I use Foundry VTT for most encounters and organization, but I do not forsake theater of the mind as a valid option. Expect a mapped combat encounter about every 1.5 3-4 hour sessions, with the rest of the time being out-of-combat roleplaying and theater of the mind combats.
Angelle's ideal table
My favorite players are ones who enjoy roleplaying characters with endearing flaws. Comedy is particularly welcome at my table, and I like creative players who try to flavor their spells and abilities to get a character that fits a unique fantasy. Being engaged with roleplay and story is a huge plus to me. I prefer my players not try too hard to optimize their characters and intentionally make some "wrong" choices as part of their development. Players should always assume best intentions of me and each other. We're all here with the same goal: having fun! Some players may not be the best fit for certain groups of players or even for me as a GM. This shouldn't be assumed as a poor reflection of any person, and you should feel empowered to be candid about your wants and needs at the table and in turn be welcoming of the same from other players. Though I am willing to GM for children and adults who are sensitive to certain themes, by default my listed campaigns and preference is to have heavy themes and raunchy humor. I hope to have similar players who also respect boundaries. I also love to GM for fellow queer people and enjoy structuring play to be accessible for those who need accommodations. Homebrew is allowed selectively. You will gain access to my personal homebrew vault containing at least one new subclass per class, and these will be available for play during my campaigns. You can also commission me to design something homebrew for you, which you will then have access to in my campaigns. The only caveat is as you are playing less-tested or untested content, you agree to mid-campaign "patch notes" if I deem it necessary. I also frequently allow adjustments like Domain Swaps if you feel it fits your character fantasy, such as a Moon Witch who uses Dread and Splendor (this is at my discretion). Ultimately, I will try my best to make you feel connected to your own character design.
Featured Prompts
I am for a vibe that's...
Silly but structured. Engaged but relaxed. Collaborative and creative. Goofy at times but heavy and introspective at others.
I love it when a player
Is so invested in their character that they lose their mind when a major reveal happens about them, or when they play like their discovering their character with the table.
I think min/maxing...
Is ok in moderation. It's fun to play an effective character, but it's not fun to play with another character that's makes you feel unimportant in comparison.