Symbaroum, dark Nordic fantasy

Symbaroum, dark Nordic fantasy

Symbaroum on Discord, Foundry VTT

Price per player-session

You will be charged when a session starts

$30.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$30.00

About the adventure

“Twilight falls. Davokar darkens.” The goblin Fenya sounded calm, despite the flock of violings that swarmed eagerly around them – the nasty birds could predict bloodshed, they all knew that. Kvarek felt the sweat on his palms threaten his grip on the spear and shouted over his shoulder: “Magdala, faster!” The witch didn’t answer, lost as she was to the sinister harmonies of the ritual, her hands caressing the pillar’s grim stone face. A loud rumbling echoed through the ruin, as if some giant creature had awoken and stood up from under layer upon layer of stone and soil. “The witch said that the abominations come out at night,” the goblin muttered. Kvarek’s knuckles whitened as he tightened the grip: “No, only that they are hungriest after dark. They are not afraid of the evening sun, and not of …” He was cut short by Magdala’s hoarse voice: “The pillar has answered. I know where the mausoleum is.” Then, out of the ruins, the blight beast came at them, massive and roaring. Its claws scraped the rocky ground, scouring out deep sores oozing pure corruption, leaving drops of black, mercury-like mildew on moss and stones in its wake. “We cannot escape this,” said Fenya. Magdala nodded agreement. “Well then,” Kvarek sighed, “this is where we make our stand, for the right to the treasures of Symbaroum.” Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasures, lost wisdoms and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken. ** A fast-paced and flexible rule-set for creating player characters and acting in the game world. ** 5 playable races and 3 archetypes, divided into 15 occupations, as a basis for character creation. ** 35 abilities, 25 mystical powers, 33 rituals and a large number of weapons and armors to make each character unique. ** Detailed guidelines for how to create adventures; 38 monsters and adversaries, and 19 monstrous traits to arm the characters’ enemies with. ** More than 50 pages describing the game world’s history, geography and cultures, focusing on four particular settings: the Forest of Davokar, the fortune hunter’s town of Thistle Hold, the Ambrian capital Yndaros and the cliff of Karvosti where the barbarian clans convene. ** Symbaroum is a complete roleplaying game; all you need to play is paper, pen and a dice set. ** This roleplaying game is suitable for all adventurous humans, goblins and trolls from the age of 12.

3 years on StartPlaying

346 games hosted

Highly rated for: Creativity, Storytelling, Sets the Mood

Additional Details

How to prepare

Ideally, some familiarity with the ruleset is best, but certainly not mandatory. Same for FoundryVTT. We will cover rules, as well as how to use/navigate FoundryVTT, during session zero.

What I provide

A headset and microphone are mandatory for using Discord is needed for all players. I will be providing the game table through FoundryVTT. Everything else is handled virtually through the VTT.

Gameplay details

Symbaroum is a game about Civilization versus Nature, and the dark forces on each side that fight for what they think is right. That being said, this game can be tailored to any age range. It will use the lines and veils system to cover scenes of a sexual nature. The camera will fade to black and nothing sexual in nature will be role played out. There will also be a session zero where we talk about group concepts, character concepts, and we will also cover other topics that could potentially be unwanted by players. We will strive to create a game that is as accessible as possible for all players while still being an engaging and rewarding experience.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Character creation will be handled during session zero. We will ensure that the group as a whole is incentivized to work together and that there is as little overlap as possible so that each player/character gets their time to shine!

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: High
  • Experience Level: Open to all

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