Avernus - Highway to Hell
Dungeons & Dragons 5e on Discord, Foundry VTT
Price per player-session
$32.00
Information
Duration: 3 to 4 hours
Number of players: 2 to 6 players
Experience required: Open to all
$32.00
About the adventure
Welcome to Avernus: Highway to Hell, a Dungeons and Dragons 5th edition game that will take you on a high action adventure through Baulder's Gate's most recent apocalypse. In this game, 3 to 6 players will have the chance to immerse themselves in the eternal struggle between Devils and Demons, known as The Blood War. The game will also provide ample space for non-combat choices and character development. The overall vibe of the game will be one of high tension and drama, as players navigate the dangers of Avernus, the first level of Hell. Are you ready to take on the fires of Avernus, before diving into the rest of the nine hells and hopefully making it back in one piece? Join us on this epic journey, and see if you have what it takes to make it to the end Hell's Highway!
1 year on StartPlaying
419 games hosted
Highly rated for: Creativity, Inclusive, Teacher
Average response time: 4 hours
Response rate: 50%
Additional Details
How to prepare
Before playing, you will need: ā Microphone ā Discord account (free) ā Web browser to access Foundry (free) ā Webcam is a plus Optional: š§ DnD Beyond account š§ Physical dice š§ Physical character sheet
What I provide
ā Safe & inclusive space ā Wealth of experience teaching new players ā An animated world that changes from your actions ā Detailed maps & animated tokens ā Foundry VTT: a powerful software with dynamic lighting and special effects capabilities
Gameplay details
We will go over safety tools and consent in Session 0. I regularly check-in with my players and tailor the adventures to meet their needs and ensure everyone has an amazing experience. A typical session will be everyone joining the Discord voice channel, and then joining the Foundry VTT link a few minutes before the start to load the map and have some time for social chat. After everyone is situated and ready to go then we will jump right into the game. Exploration and Roleplay will be large portions of the game as well as Combat, but these things will be tuned to meet everyone's needs. I like to play games with a healthy mix of role-playing and strategy, keeping time for both serious, dramatic moments and silly, humorous story beats. You can expect the game world to be fully developed, everywhere you go will be saturated in narrative, animated artwork, cartography, voice mods and atmospheric music. My games are a safe space for everyone involved, which we can go over with Lines & Veils. The most important goal for me as the GM is to make sure everyone has a great time playing. In a standard 3 hour game you can expect to have a 20-minute break around mid-session, and quick bio breaks whenever needed.
Content warnings
(none)
Safety tools used
- Breaks
- Lines and Veils
- Session 0
- Stars and Wishes
- X, N, and O Cards
How will character creation work
Characters can be created during 0 to answer any questions and make sure everyone is comfortable and has their character ready. For character creation you may: š§ Create your own original character from scratch šØš¾āš¤āšØš¼ Work with me to create an original character š« Select a pre-generated character š§¬ Accommodations for in-character disabilities or conditions You can choose any character options from: š The Player's Handbook š Tasha's Cauldron of Everything š Xanathar's Guide to Everything š Descent into Avernus Adventure š Combat Wheelchair š GM permission required for other sources
Players can expect
- Combat/Tactics: High
- Roleplay: High
- Puzzles: Medium
- Experience Level: Open to all
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