Learn to Play Dungeon Crawl Classics | A DCC RPG Funnel Adventure

Learn to Play Dungeon Crawl Classics | A DCC RPG Funnel Adventure

Dungeon Crawl Classics, Mutant Crawl Classics on Foundry VTT

Price per player-session

You will be charged when a session starts

$25.00

Information

  • Duration: 2 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

$25.00

About the adventure

You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. Return to the glory days of fantasy with the Dungeon Crawl Classics Role-Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you.

1 year on StartPlaying

Highly rated for: Storytelling, World Builder, Teacher

Additional Details

How to prepare

Make sure you have created free *Discord* and *Foundry VTT* accounts. Have a good Internet connection and microphone. Cameras are preferred but not required. Read the free Dungeon Crawl Classics rules (https://goodman-games.com/store/wp-content/uploads/sites/10/2020/09/DCC_QSR_Free2.pdf)

What I provide

I will craft the world in Foundry VTT and be prepared for gametime, ready to DM. Game chat will be run in Discord and played on Foundry VTT. I have access to Midjourney for amazing AI art, and will handle all the stagecraft. You will show up excited, ready to play and collaborate with fellow players.

Gameplay details

This game is open to newbies and veterans alike. Session 0 and lines and veils will be discussed with players before the game begins. Part of our session 0 will be getting the "Vibe" right and making sure everyone is comfortable and feels safe to play their character. We will introduce the game system, and offer guidance character creation and what playbook may fit your style of play best, and then get right to the action. New players wanting to learn are welcome!

Content warnings

    (none)

Safety tools used

  • Aftercare

  • Bleed

  • Breaks

  • Debriefing

  • Lines and Veils

  • Luxton Technique

  • Luxton Technique Discussion

  • Monte Cook RPG Consent Checklist

  • Open Door

  • Session 0

  • Stars and Wishes

  • X, N, and O Cards

How will character creation work

Characters will be created in Foundry VTT as part of Session 0, in collaboration with the DM. The Foundry tutorial can be used to get familiar with gameplay style and options.

Players can expect

  • Combat/Tactics: High

  • Roleplay: High

  • Puzzles: Low

  • Experience Level: Open to all

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