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Dark Conspiracy - A Game of Near Future Horror

Dark Conspiracy - A Game of Near Future Horror

Shadowrun, Delta Green on Zoom

Price per player-session

You will be charged when a session starts



  • Duration: 3.5 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Intermediate

Price per player-session

About the adventure

It is the near future and the Greater Depression rages on. Mega corporations run the world governments and corruption and poverty are rife. Most of humanity lives in giant metroplexes and the countryside has been largely abandoned. Cracks in the fabric of space have opened and dark things have been let in. Where the tears are the worst are known as demonground and all but the foolish or the desperate avoid them at all costs. Creatures of legend once again prey on humanity, served by cultists and cabals, while dark forces from elsewhere secretly control the shape of the future. Your characters are minion hunters, some of the few in the world that have glimpsed the true darkness and you have taken it upon yourselves to try to stop it. This game is a dark noir action horror setting. Part cyberpunk and part environmental and societal dystopia, the game setting is our world maybe 30 years in the future. Amazing high tech is reserved for the mega rich and most of the populace lives with old broken down technology. Character classes include practically ever skill set imaginable. Special forces, government agents, professional criminals, cybernetic enhanced fugitives, sorcerers, and psionic mystics to name a few.


3 years on StartPlaying

Additional Details

How to prepare

You just need some dice for skill checks and damage. If you are super interested, I have posted a link below to the handbook, but it is absolutely not necessary to read any of it prior to our first game.

What I provide

30 plus years of running this game. An extensive knowledge of horror and sci fi. Pdfs and maps for encounters, NPCS and monsters.

Gameplay details

We will be using the Dark Conspiracy 3rd Edition rules, though with some homebrew changes to make the game more fluid. The game lends itself towards investigation and action, but their is a fair bit of role play as well if the players push the game in that direction. The game uses a d20 for all skill checks and players generally have to roll lower than their skill to perform the action.

Content warnings


Safety tools used


How will character creation work

Because I suspect that most people have not played this game before, because character creation is a little wonky in the game books and because some of the classes are spread out over multiple books, I will have a variety of pre made characters ready to go for the first session. If the players are then interested, we can create new characters for the next sessions.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Intermediate

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