Alien RPG: Destroyer Of worlds.
Alien RPG on Fantasy Grounds
Price per player-session
About the adventure
You've all heard of the Oil Wars - hell, most of you have been on the front line as the United Americas, the Three World Empire and the Union of Progressive Peoples have faced each other down over scarce oil reserves. "Too many fronts, not enough grunts," as the saying goes. The United Americas Allied Command (UAAC) and the Colonial Marines maintain an uneasy peace, as protesters and insurgents cause trouble across the colonies. This is true of the United Americas refining and refueling station on the frozen moon Ariarcus in the Kruger 60 system, with its oil production and space elevator reaching into orbit from the ground. But the colony is in turmoil and decline. The 2180 Weyland-Yutani census cataloged 200,000 colonists on Ariarcus - in the three years since then all but about 2,000 have abandoned the moon for greener pastures. Whilst the military needs of the USCMC are still being serviced most of the colony is now little more than a ghost town. One week ago, the Union of Progressive Peoples annexed the nearby 61 Cygni system. All communication with the colony there on LV-038 was abruptly lost. In response, Allied Command assembled a fleet to take back 61 Cygni, using the Fort Nebraska refueling station in the Kruger 60 system as a staging ground. That's where you are. You expected to be passing through Nebraska on your way to war, but each of you marines were pulled from your companies before they went FTL - leaving you stranded at the fort on the volatile colony moon Ariarcus. One of the largest oil producers in the colonies, Ariarcus is also a hotbed of insurgency. With the UPP moving in on Kruger 60 next, the United Americas has decided to cut its losses and evacuate the colony - but as of this morning that evacuation was suspended - all civilian and military transports were grounded with no explanation given. With the insurgency problem, barely a skeleton crew of military personnel, and nearly 2,200 divided colonists stuck moonside, it's only a matter of time before the situation blows up. Now, Major Hatfield from the infamous "Sin Eaters" unit has summoned you for a special moon-side mission. Every Marine has heard of Hatfield - a real soldier who always puts duty first, and lost his arm as a result. His remaining left hand is always resting on the brass hilt of his antique US model 1852 Marine sword, with its sharkskin grip bound by gilt wire
How to prepare
They should have Fantasy Grounds Unity installed - Demo version required as I have the Ultimate license and they can connect to my game. Discord with working microphone is required.
What I provide
Safety tools used
How will character creation work
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Beginner
Player reviews (9)
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