Players & Playtests: RAVENLOFT: THE HORRORS WITHIN

Let’s Playtest new Player options together! We’ll put the latest Unearthed Arcana and 3rd Party options to the test at the highest levels of play.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Advanced

AGE

18+
3 SEATS LEFT
$25.00

/ Session

Details

Custom / Friday - 11:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 1–4 Sessions

5 / 8 Seats Filled

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Schedule

Meet your party members

5/8

About the adventure

Our Table will bring together 3-8 advanced players to play 5.5 Dungeons & Dragons at high level with the latest playtest offerings for Player Characters from Unearthed Arcana and Third Party Creators using the Three Pillars of Play: Exploration, Social Roleplay, and thrilling Combat. Players & Playtest Tables will play short Adventures running 1-4 Sessions.

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master
DMs Guild Writer
Streamer
Podcaster
Published Writer
Artist
Cosplayer
Voice Actor
Game Designer
No Gen AI

1 year on StartPlaying

106 games hosted

Highly rated for: Storytelling, Creativity, Voices

About me

EXPERIENCE D&D PLAYER | 1977 - Present: • Tabletop Play. I have played every edition of D&D, from the Basic set of 1973 to the current 2024/2025 5th Edition. • Virtual Tabletop. I was a playtester for the 4th Edition Virtual Tabletop (VTT) in 2008-2013; I play streaming on Twitch with Laughing Dragon Inn; 2015-2024. D&D DUNGEON MASTER | 1980 - Present: • Home Games. I’ve run games mainly in my own campaign setting from the beginning. • Gen Con 2018 | Baldman Games/ Adventurer’s League. I ran 28 hours of D&D in 4 days in 3 related prewritten modules. • Virtual Tabletop on Zoom. I DM’d two inter-relating 5-player Tables on Zoom during the Pandemic Lockdown in my own campaign setting. 3rd PARTY D&D CREATOR | 2018 - Present • Midnight Moth Publications. I design and illustrate my own creations for 5th Edition compatible tabletop roleplaying games (including original Player Character classes, new Subclass options for existing Player Character classes, and a new Species) which I publish via my publishing house, Midnight Moth Publications, available on DriveThru RPG. • DMs Guild. I wrote, illustrated, and made maps for 5th Edition D&D adventures which are included in the Eat the Rich Anthology and In Arixmethes Clutches. I have also illustrated D&D Subclass supplements for the Blood of the Titans series. • DriveThru RPG. I have illustrated and made maps for adventures in the Eat the Rich: Revolution! and Eat the Rich: Health & Beauty adventure anthology.

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Character creation

Creating your character

Character creation for our playtest games will be discussed beforehand and worked out with the GM. Each Playtest Table will playtest different options to choose from. - When we playtest Unearthed Arcana options we will use D&D Beyond for character creation. - When we playtest Third Party options, we will use paper sheets for character creation.

What to expect

Preparing for the session

We will use D&D Beyond MAPS for VTT, and Discord for Voice & Video.

What Timothy McCown Reynolds brings to the table

All players will have access to 2024/2025 D&D 5e game resources via my D&D Beyond Master Tier Subscription. HOW SESSIONS RUN: * All our Sessions begin with a Player check-in on everyone’s general well-being, how their day is going, et cetera, so everyone can connect a bit together. * We follow this with a recap of the prior Session, ideally recounted by one (or more) of the Players. * We follow this with a Character check-in, so all Players get a sense of how each Character is feeling relative to the action up to this point in our story. This allows the PC’s inner life to have a voice before we get into our Session. * We pick up where we left off in the prior Session’s action, and venture deeper into our story together until the end of the Session. * We will take Bio-breaks as needed, and have a regular break about halfway through each Session. * If an issue comes up requiring a Safety Tool, we will utilize that tool to move through the issue and carry on with gameplay once the issue is resolved. * The Three Pillars of Gameplay will be in use : Exploration, Roleplay, and Combat. NPCS: I am an Actor and our NPCs will have character, voice, dialect, and emotional truth (when appropriate). COMBAT: Our combat will be dynamic and deadly, as appropriate to each adversary the PCs contend with. RULES AS WRITTEN (RAW) / RULE OF COOL: Our Rules as Written create a structure wherein we can be flexible when an opportunity for Rule of Cool presents itself. My basic approach is: “You can certainly try.” Let the dice decide.

Homebrew rules

* CRITICAL HIT (Crit) RULE: On a Natural 20 (or other Class-specific Critical Hit rules) in combat, automatic success and roll double on all damage dice: The first set is maxed; roll the second set as usual. * CRITICAL FAIL (Fumble) RULE: On a Natural 1 in combat, automatic failure and roll on Homebrew Fumble Table (provided at Session 0). * PLAYER V PLAYER (PVP): No PVP at our Table. All PCs are allies working together toward the same goals, despite their differences.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Timothy McCown Reynolds creates a safe table

PRE-GAME SESSION: Luxton Technique Discussion / Lines & Veils In our Session 0, we will create a Lines and Veils document for the Table based upon our use of the Luxton Technique to identify any possible triggers, hard line topics, and “Fade to Black” veil topics. IN-GAME: Breaks: We will break approximately halfway through each Session. X, N, O cards: These will be messaged to me directly. AFTER SESSION: Debriefing: We will debrief as needed post-session, and incorporate some measure of this with each Character check-in at the top of the subsequent Game Session.

Content warnings

Character Death
Cults
Death
Devils / Demons / Fiends
Deep or Large Bodies of Water
Extreme Violence
Fire
Forced Blood Draining
Freezing
Illness
Insects
Mass Death
Memory Erasing
Mind Control
Murder
Paralyzation
Snakes
Spiders
Suffocation

Safety tools used

Frequently asked questions