Northlands A 5.5e Play-By-Post Saga

Northlands A 5.5e Play-By-Post Saga

The North cries out for heroes with sharp blade, strong voice, steady heart, and a hand raised in defiance of fate! Come see what glories await you!

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 SEAT LEFT
$13.00

/ Session

Details

5 players following this game

Play by Post (Asynchronous)

Billed Weekly / Monday - 7:00 PM UTC

Oct 26 / Session 19

Session Duration / 1 hour

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Mon, Oct 26 | 7:00 PM – Session 19

Meet your party members

5/6

About the adventure

"O, Wanderer! I see you gaze with wonder at our fjordlands and well you might. For the North is indeed a place of wonder, yet it is also full of dangers. So come, sit by my fire for a time and mind not my hollow eye; I see well enough without it. As the flames ease the chill from Boreas’s rattling winds, let us speak of gods and ice, of the honor of men and monsters that lurk, of the beginning times and of Ragnarok, the end of all. These and more await you, wayfarer, in the lands of the North! -Conversation with a One-Eyed Stranger" Welcome to the Northlands, a setting inspired by the epic tales and sagas of poetic eddas, skaldic stories, and rime-bound mythology. Here, nature is more dangerous than the most brutal band of raiders. Deadly creatures lurk in dark pine forests, blizzards and snowdrifts can isolate farms and towns for months at a time, and the temperature plummets to a deadly chill during the winter months. Yet, for all its harshness and hazards, the North is indisputably, breathtakingly beautiful. Frost glitters in the morning sun, making the world shine as if coated in diamonds. Waterfalls thunder over cliffs, cascading down through an unearthly haze of mist and rainbows. The land’s beauty inspires countless poems and songs, but for those lost and starving in the wilderness, the allure is a deadly trap, dulling the mind to approaching danger. In the Northlands, you will play as one of the various adventurers from these harsh and beautiful lands, set out on various adventures for glory, revenge, redemption, or just riches! This adventure is based on the new book by Kobold Press of the same name, and will take characters from level 1 through level 12. Inspired by stories such as Northmen, Vikings, 13th Warrior and more, this exciting new book has all you need to become part of an epic saga! The Northlands cry out for heroes with a sharp blade, a strong voice, a steady heart, or a hand raising a rune-marked stone in defiance of fate. So gather your war band, ready your longship, and call upon your shield-maidens and reavers. Step into the sagas and marvels of the Northlands and see what glories await you!

Game style

Play By Post

Combat Heavy

Dungeon Crawl

Hexcrawl / Exploration

Rule of Cool (RoC)

Meet the Game Master

4.9

(62)

TOP GM
Neurodivergent
Educator

3 years on StartPlaying

817 games hosted

Highly rated for: Creativity, Inclusive, Beginner Friendly

Average response time: Under 1 hour

Response rate: 100%

About me

Hi, I'm Bardy! I'm a full time educator, husband, and father, and a part-time tabletop gamer, comic book nerd and storyteller. I love that games bring people together, and that role playing games transport them together to another world; a world that they shape and define through collaboration, imagination, and a little bit of luck! I've been playing D&D and other table top RPG and wargames for over a decade. I've been a DM for about three years now, mostly in my capacity as an educator, where I run the D&D club for middle and high school students at the school where I work. I love working with players of all ages, and I have seen the incredible power games have in developing social, emotional, and other important life skills in both the young and old! I was looking for ways to do more of that, and one day found an article online about StartPlaying, and decided to give it a try! For me, the four cornerstones of gaming are Fun, Safety, Inclusion and Communication! Fun is the most important because this is, after all, a game! My goal is to always bring the fun to every campaign and session. The rules to any game are vital in providing consistency, fairness, and shared expectations, but they should never get in the way of crafting a fun and memorable story! For example: I may not always be familiar with that homebrew subclass or spell you're interested in trying out, but I sure will try to make it work in the campaign if it's going to make the game more enjoyable for everyone at the table! Safety is key to a good game, especially one that involves role play. Role play is risky, pushing people to step out of their comfort zone and to be vulnerable. My job is to create a safe environment for that to happen. Furthermore, good stories involve conflict. Sometimes that conflict is violence, sometimes it is bigotry, injustice, or inequality. Having said that, my philosophy is that people come to the gaming table for positivity and connection, not for conflict and heartache. I do everything I can to ensure players are comfortable with the content of our adventures, forewarned of potentially triggering scenarios, and treated with kindness by myself and everyone else at the table. Inclusion is what gaming is all about! There is no one who doesn't belong at my table, as long as they aren't out to hurt anyone else. We all have our blind spots, and that includes me, but my experience as an educator, school counselor, and history teacher have taught me to think critically about some of the things we take for granted as "the norm" and work to dismantle false notions in my own thinking and in the way stories are told. My goal is always to think about how a storyline, character or adventure can be viewed from multiple perspectives and presented in a way that treats all people and groups (even fictional ones!) with dignity and respect! Communication is key to making all of the other cornerstones happen! Without open transparency and honest reflection, we can't have fun, be safe, or ensure everyone is included. I like to check in with my players frequently, and am responsive to their needs. I will sometimes make mistakes, say something thoughtless, and even put my foot in my mouth. We all do it! What is important is that we are clear with each other about our boundaries and expectations, and humble enough to hear what others are saying. If at any time I or someone else at the table says or does something that makes someone uncomfortable, I encourage you to send me a private message sharing your concerns. I always strive to be discreet and diplomatic, but can be direct when I need to be. There is seldom a situation that can't be resolved with a little humble, honest, communication! And that's me in a nutshell! I hope you give me a chance and join me on a shared adventure someday soon!

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Character creation

Creating your character

We will start at level 1, but hopefully progress quickly. While any species, class, or background is allowed, this campaign is specifically meant to explore the new character options presented in the Northlands Worldbook. Players will be given access to those options via DnDBeyond upon joining the campaign, and the DM will work with you as needed to create a hero worthy of Asgard!

Safety

How Bar-D-McFly creates a safe table

Highly communicative DM. We will set boundaries before and during our session zero. We will continue to communicate as we go and as things come up.

Content warnings

Alcoholism
Animal Death
Blood
Body Horror
Cannibalism
Character Death
Classism
Cults
Death
Deep or Large Bodies of Water
Drowning
Drugs (addiction, use, withdrawal)
Execution
Extreme Violence
Fire
Freezing
Genocide
Gore
Hostages
Human Trafficking (adult only)
Illness
Insects
Kidnapping
Language/Cursing
Lifechanging Injury
Mass Death
Medical Issues
Memory Erasing
Mental Illness
Mind alteration
Mind Control
Murder
Mutilation
Mutilation of Corpses
Nightmares about Traumatic Events
Pandemic
Panic Attacks
Paralyzation
Prejudice
PTSD
Scars
Seizures
Slavery
Small Spaces (Claustrophobia)
Snakes
Spiders
Suffocation
Terrorism
Torture
Trauma
Violence
Devils / Demons / Fiends
Hangings

Safety tools used

Frequently asked questions