The Great Breaking (Learn to Play Fabula Ultima!)
You are Novice Bookbinders, having earned your Librarium licenses. What stories will you choose to make your mark on? Will you finish them or be lost?
$25.00
/ Session
Details
Weekly / Tuesday - 7:00 PM UTC
May 5 / Session 1
Session Duration / 3–4 hours
3 / 6 Seats Filled
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Schedule
About the adventure
A thousand years ago, the world faced a calamity of epic proportions. The world had nearly depleted all of its natural resources. As the situation turned towards its bleakest, a great Sage, uncovered a Forbidden Legacy, magic that allows one to enter stories and remove things from them, anything from blades of grass to Fabled Relics. However, only a small few were compatible with the magic, their fate both grand and malleable enough to conjoin with the magic's influence. And they would learn that once begun, a story was forced to run its course, none could intercede lest they risk incurring Paradox. Even so, the magic was miraculous. The magic was an Omen. For what they did not, could not, know was that anything taken from a story was removed permanently and even the grandest divinities would have trouble returning even the humblest Trophy. Now, a millennia later, the calamity has been averted and the once miraculous magic has become almost common. At a young age, children from all across the world are examined to see if they are compatible with the Miracle magic and thus trained to become Bookbinders. You all are novice Bookbinders, the latest generation of heroes able to enter stories and change the world. What will your legacy be? Daring Adventurers or Heralds of the end of all things?
Game style
Puzzle / Mystery Focused
Hexcrawl / Exploration
Roleplay Heavy
Theater of the Mind
Game themes
Meet the Game Master
4 years on StartPlaying
1083 games hosted
Highly rated for: Creativity, Storytelling, Knows the Rules
Average response time: 4 hours
Response rate: 100%
About me
I love tabletops, both for the creativity they force both the players and GM to bring to bear, and for the camaraderie they build within everyone. I am not a GM that is incredibly Rule-Heavy, instead I see the Rules as a Guideline for players and their Storyteller to have a similar basis for understanding. I have experience as a Storyteller for Pathfinder 2e, Pokémon Tabletop United/Advanced, Shadowrun, Glitterhearts, Chronicles of Darkness, and more. Homebrew is welcome (upon review). And I am willing to learn new Games if a party gets the itch for something specific. LGBT+ friendly!
View Profile →Character creation
Creating your character
Character Creation will be handled as a group as part of Session 0. Players who join later may instead create their characters using Chronicles of Aether and submit them. We will be using the Core Rulebook, High Fantasy, and Natural Fantasy for this campaign.
What to expect
Preparing for the session
All players should have a stable internet connection and a Discord Account
What Tsire brings to the table
The Virtual Tabletop, the Maps, DA RULES, and the FUN~
Equipment needed to play
Headphones
Internet
Microphone
Platforms used
Safety
How Tsire creates a safe table
Before starting the game all players will be given a rundown on what safety tools we at the table will be using.
Content warnings
Safety tools used