Monday Mad Mage Maze Mayhem! Insane prices. Insane everything.

Monday Mad Mage Maze Mayhem! Insane prices. Insane everything.

You drop in, smash Undermountain, grab loot, log out. Solve puzzles with violence; solve violence with more violence. Rise above the wreckage and win.

TYPE

Campaign

LEVELS

5–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$7.00

/ Session

Details

Weekly / Monday - 10:00 PM UTC

Feb 23 / Session 5

Session Duration / 3–3.5 hours

5 / 6 Seats Filled

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Schedule

Mon, Feb 23 | 10:00 PM – Session 5

Meet your party members

5/6

About the adventure

Drop in, smash Undermountain, grab loot, log out. It’s a West Marches–style setup: you play when you can, the world remembers everything you break, factions scheme, and a season leaderboard tracks loot, kills, and collateral damage. You’re chasing bounties, rumours, and boss trophies from the Yawning Portal to Skullport, with fast setups and hard exits so every session feels like a heist that actually gets to the good part. Who it’s for: players who like high-octane dungeon raiding, dark humour, and teamwork under fire. New to this style? You’ll get a quick primer, and we keep the pace brisk without leaving you behind. You’ll need a mic, a stable connection, and a willingness to make loud decisions. Safety tools are in play (lines/veils, breaks, open door) so the chaos stays fun and the table stays respectful. Bring your own torches, rope, and plausible deniability.

Game style

Dungeon Crawl

Roleplay Heavy

Tactical / Crunchy

West Marches

Meet the Game Master
Streamer
Neurodivergent
Voice Actor

3 years on StartPlaying

106 games hosted

Highly rated for: Voices, Storytelling, Creativity

Average response time: 1 hour

Response rate: 100%

About me

Watch the short video pitch for the TL;DR version of my origin story: https://youtu.be/htEhWDgKbsU I run character-driven D&D with strong story and real consequences. Your choices steer the game, the dice complicate it, and the best moments are the ones nobody planned. It gets tense when it needs to, and we’ll laugh when everything goes sideways. My love of this stuff goes back a long way. I grew up obsessed with mythology and fairy tales, and in the mid-80s I fell into D&D through Dragonlance and the old Gold Box computer games. While other kids were outside doing whatever normal kids do, I was busy arguing with myself about hit points and monster design. That same obsession eventually spilled into theatre and film. I directed Troll Bridge (a Pratchett-approved Discworld comedy that got a surprising amount of attention) and made Blood on the Game Dice, which is my love letter to tabletop play. These days I’m behind the screen, stitching together myth, motives, and dangerous possibilities, letting your characters decide which fire to walk into.

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Character creation

Creating your character

You’ll be creating your character on D&D Beyond, with the complete official 5e library and a healthy slice of third-party content unlocked. Homebrew isn’t on the table. Characters start at level 5 and use the point buy system with fixed hit points. For gear, take your normal starting equipment (you may sell anything back to the store you don't want), and then add 650 gp, plus one common and one uncommon magic item. Please finish your sheet with details like height and weight; the dungeon is paying attention. Completed sheets need to be submitted two hours before game time so I can import them into Foundry. You’ll have access to the game 30 minutes before the session starts if you want to test dice rolls or poke at macros.

What to expect

Preparing for the session

💬 Discord: Install the app (not the browser version), make an account, and join the server link I send after you book. 💻 VTT: Foundry runs in your browser, you don’t need to buy anything. Use Edge for best performance (Chrome’s fine). Turn on hardware acceleration. 📜 D&D Beyond: Make your character there and send me the link before your first run—I'll need to import them into Foundry. It's free to sign up. 🎧 Audio gear: Headphones required. If we hear pets, fans, traffic, or typing, please enable push-to-talk. 🎬 Tech check: Join Discord 10 minutes early for a quick audio check and safety rundown. Then we kick the doors off their hinges. 🛰️ Connection: Stable internet. If your Wi-Fi is powered by sadness, plug in. Turn off your VPN and downloads—Foundry is data hungry.

What DM Dan Knight brings to the table

🐲 Master subscription on D&D Beyond for sharing the entire 5e digital library (and third-party content when it makes sense) ⚒️ Foundry VTT on Molten Hosting for accelerated network speeds 🎼 Syrinscape for licensed atmosphere and music 🗺️ Only the best third-party maps, tokens, and animation assets available 🎙️ Discord Nitro for exceptional speech clarity 🌈 A welcoming and inclusive game for everyone of all walks of life I run games from my studio with production-quality camera, lighting and audio. With a background in film, theatre, AV, and design, I bring a production mindset to the table. The space is built for your character to take center stage with a focus on presentation, flow, and narrative punch - so every session plays like a live show built around your party’s story.

Homebrew rules

➤ Backgrounds are decoupled from ability score modifiers and origin feats, and you can select and adjust those appropriate to your character. You can leverage your backgrounds for skill check advantages in circumstances that would narratively favor your background. ➤ Drinking a potion as a full action provides maximum results on all rolls. Drinking as a bonus action rolls dice as normal. Administering a potion to another is a full action with dice rolls. ➤ Critical hits provide maximum damage, followed by an additional roll of all dice. ➤ No reactions when surprised. ➤ No flanking, but gain advantage on attacking targets out of their line of sight. Reactions can be spent to turn to face an attacker before the attack is resolved.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How DM Dan Knight creates a safe table

This is high-energy, heroic survival horror in Faerûn’s deadliest death trap: the content warnings below are a feature, not a bug. If the fiction gets too close to home, that’s completely valid - use the open door with zero judgment and come back when it fits. We practice self-care at the table: call a break any time, and we’ll always close with a quick debrief. Intimacy fades to black - curtains in the breeze, and it stays offscreen. No racism, sexism, homophobia, or transphobia. Any bias toward fantasy peoples (orc hate, drow misandry) is roleplay only, and it earns in-world consequences. PvP happens only with explicit consent from everyone involved. Villains may threaten ugly things, including harm to children or animals, but we don’t linger on it, we keep it offscreen, and player characters never perpetrate it. The vibe is intense fights, dark dungeons, and gallows humor that doesn’t punch down. The goal is fun, not suffering. For everyone's safety, all sessions have their audio recorded.

Content warnings

Safety tools used

Frequently asked questions