Mythcarvers Presents: Call of the Netherdeep
Many heroes are scattered among the people of Exandria, and it's time for you to make yours. Enter into a world where all your choices have an impact.
$20.00
/ Session
Details
Bi-weekly / Saturday - 2:00 AM UTC
Session Duration / 2–4 hours
Campaign Length / 50–100 Sessions
0 / 6 Seats Filled
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About the adventure
This game is for people who are looking for a strong roleplaying game with meaningful combats. Explore the world of Exandria and discover your characters story as you set out into a world in need of heros. The Call of the Netherdeep + Intro adventure is only the beginning of the adventures to look forward too in the world. With plenyt of opportunites to play at your own pace, together with your table of new friends will be able to meet beloved characters of the world and find new ones to make your own. I am looking to build more than just a game, I aim to give you an immersive world that will keep you coming back for more. Each campaign will be tailored to your character, with you and your table shaping the context of the story. The world will bend to you as much as you bend to it. Each session will feel personal and important as you search to answers for your character and the world. I am a GM who loves crafting stories and using that to inform an improv like atmosphere where anything can and will happen. We will laugh, cry and cheer together as we move through the world.
Game style
Organized Play
Roleplay Heavy
Realm Building
Combat Heavy
Meet the Game Master
About me
I’m a humble GameMaster in my 30s, from West Coast Canada and I love Dungeons & Dragons This game has been a core passion of mine ever since I discovered it during COVID and all I want to do is share it with everyone. What began with simple curiousty about this new show called Critical Role, and rag tag group called Vox Machina quickly grew into a full-blown love for Exandria and the incredible storytelling potential within it. Since then, I’ve immersed myself deeply in the world — watching and rewatching Critical Role, learning its lore, and, most importantly, finding ways to expand on it with stories of my own. I draw heavy inspiration from Matthew Mercer, Aabria Iyengar, and Brennan Lee Mulligan — particularly their focus on collaborative storytelling, emotional stakes, and character-driven narratives. My goal as a Game Master is not just to run a game, but to create a space where players feel empowered to explore rich backstories, make meaningful choices, and experience genuine character growth over time. I’ve been GMing consistently for over two years, running between 3–5 sessions per week for most of that time. I’ve also spent the past year running games professionally through SPG, and I bring that experience to every table I run. I gravitate strongly toward long-form campaigns, where stories are allowed to breathe and evolve naturally. My most recent campaign ran for 50 sessions over the course of a year and featured dedicated narrative arcs for every player character. If you’re looking for a player-driven campaign set in Exandria — one that respects the lore while boldly adding to it — and a GM who’s deeply invested in your character’s journey, you’ll feel right at home at my table.
View Profile →Character creation
Creating your character
Character creation will be done at the free Session 0, bring character ideas and concepts to the table. We will be going through the campaign guides 'Hero Chronicle' character creator. Results will be determined by Player guided choice, and dice rolls on provided tables. Sources will be official Critical Role content Tal'Dorei Reborn Campaign Guide Explorers Guide to Wildemount Call of the Netherdeep As well as official Core rules content.
What to expect
Preparing for the session
Games will be hosted in the Mythcarver's discord server DND beyond will serve as the games character creator. DND Beyond Maps, will be used for combat.
What Merp brings to the table
Longform Story arcs for your characters Ambient music and immersive environment Character voices and accents Rules will be as written, with exceptions to be made for Rule of Cool. Chances to meet members of Vox Machina, Mighty Nein, Bells Hells, and other famous Critical Role NPC's
Homebrew rules
Drinking a potion as a bonus action Nat 20's double damage die BEFORE modifiers Modified Death Action economy (based on daggerheart)
Equipment needed to play
Internet
Computer
Microphone
Pen & Paper
Platforms used
Safety
How Merp creates a safe table
Questions and Answers at session 0 clear personal boundaries for players table discussions about what the group wants Open door policy for complaints and concerns Clear Rules and Guidelines that will be enforced
Content warnings
Safety tools used