LANCER: No Room for a Wallflower - Learn to play!

LANCER: No Room for a Wallflower - Learn to play!

When the characters receive a call for aid from the brand new colony, they may be getting more than they bargained for.

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
1 NEEDED TO START
$18.00

/ Session

Details

Weekly / Tuesday - 7:00 PM UTC

Session Duration / 3–4 hours

3 / 6 Seats Filled

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Meet your party members

3/6

About the adventure

Initializing gms-cc-subsys v_int Initializing gms-cc-subsys tests Initializing gms-cc-subsys omninet_cls Initializing gms-cc-subsys events Hierarchical RCU implementation. RCU subjective-clock acceleration is DISABLED. Establishing encrypted link (56::THIRD CAIRN) . . . done AM-LI in unprivileged domain disabled No sensory bridge found // manual input mode enabled >//[COMP/CON: Welcome, Lancer. Input Command.] Hercynia is where it all began - the proving ground and birthplace of the mech, the spark that ignited the revolution that overturned the galactic order. It was here that humankind encountered alien life and exterminated it for good. With its history now long forgotten, the planet has seen a new focus as a colony project. Development on the emerald planet has been quiet and orderly so far, but when the characters receive a call for aid from the brand new colony, they may be getting more than they bargained for.

Game style

Combat Heavy

Roleplay Lite

Rule of Cool (RoC)

Game themes

Meet the Game Master

5.0

(88)

Game Designer
Multi-lingual

3 years on StartPlaying

900 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

I played RPG's for over 14 years, almost exclusively as a DM. Conventions, local game centers and community interactions are all things I did and enjoyed. Decided to go online to continue what is, to put it simply, my passion. I have a solid number of completed games behind my back and I continue providing my players with fun and interesting encounters. I would picture myself as a rules as fun DM rather then rules as written. I do homebrew materials, constantly rewriting and improving. I reward roleplay and creative thinking. My players make the story - I just flesh it out.

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Character creation

Creating your character

I will work with you to create a character that will seemlessly hop in to play the adventure with us. You only need a basic premise of your character - homebrew is allowed after initial revision.

What to expect

Preparing for the session

Working microphone, stable internet connection, free forge.vtt account. Everything else will be provided on the session for you to use.

What Tulio brings to the table

API scripts and modules that automate the combat and provide players with a smooth gameplay experience Maps from talented patreon creators: Starlight Furnace, Czepeku, Mad Cartographer and more. VTT dice from Q-workshop and Rollsmith. After the adventure, every player is going to recieve a full file containing all the adventures/monsters/maps for personal use - so the players can run the adventure for their friends after ending it with me.

Homebrew rules

Our discord server includes

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Tulio creates a safe table

I would picture myself as a rules as fun DM rather then rules as written. I do homebrew materials, constantly rewriting and improving. I reward roleplay and creative thinking. My players make the story - I just flesh it out.

Content warnings

Safety tools used

Frequently asked questions