Stars Without Number: Grave Robber

Stars Without Number: Grave Robber

The Salaqat; a graveyard of ancient starships and space stations orbiting a brown dwarf. This is where you will make your fortune.

TYPE

Campaign

SYSTEM

Stars without Number (Revised)

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$14.00

/ Session

Details

Bi-weekly / Sunday - 2:00 PM UTC

Feb 15 / Session 6

Session Duration / 2–2.5 hours

Campaign Length / 10+ Sessions

5 / 6 Seats Filled

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Schedule

Sun, Feb 15 | 2:00 PM – Session 6

Sun, Mar 01 | 2:00 PM – Session 7

Sun, Mar 15 | 1:00 PM – Session 8

Sun, Mar 29 | 1:00 PM – Session 9

Sun, Apr 12 | 1:00 PM – Session 10

Sun, Apr 26 | 1:00 PM – Session 11

Sun, May 10 | 1:00 PM – Session 12

Sun, May 24 | 1:00 PM – Session 13

Meet your party members

5/6

About the adventure

Sogdia: a distant star that never quite became one. Around it orbits a cemetery of starships and stations folk call the Salaqat al-Halam: the “Valley of Peace.” If half the stories you heard are one-quarter true, whoever named it was a damned moron. Still, salvagers out of Samarkand chart the bones of elder hulls, winding through ancient halls and galleries thick with relics. The same hunger for fortune drives you, too. You cut holes in dead metal and stake claims in cold corridors, all while bartering for air, water, and just one more battery. Every haul buys another day and another centimeter towards your goal. Rival prospectors shadow your routes, guns tucked behind smiles, while priests, scholars, and traders whisper their own ideas about the Salaqat’s "true nature." Politics shift like sand; alliances are struck, betrayed, and forgotten as everyone chases the next big find. What lured you was salvage, what chased you was your past, but what found you is a graveyard that isn't full yet... **NO EXPERIENCE NECESSARY! Learn the system and the setting as we play** Stars Without Number is a scifi hex crawl and sandbox. It is a combination of pulp science fiction and space opera, inspired by classic RPGs like Original DnD, RuneQuest, and others!

Game style

Hexcrawl / Exploration

Roleplay Heavy

Combat Heavy

Game themes

Meet the Game Master
Podcaster
Veteran
Published Writer
Game Designer

5 years on StartPlaying

203 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

Average response time: Under 1 hour

Response rate: 100%

About me

Hi everyone! My name is Josh, and I've been running games for decades, thinking about games for decades, talking about games for decades, and writing about games for decades. I love just about any science fiction and fantasy setting, and especially love players who get deeply invested in their role play. Here's a short list of what we can do when we play together: ✔️ Big, plot driven stories ✔️ Small, character driven slices of life ✔️ Mix and match game mechanics to provide unique experiences during a campaign ✔️ Science Fiction, Fantasy, Science Fantasy ✔️ Curated music, art, and original story lines ✔️ Ridiculous voice acting Above all, I will make sure that YOU have the most fun and rewarding experience possible. Currently, I'm a friend on the podcast Gaming with Gage and Friends, former host of the Sandbox Between Stoplights podcast. I've helped develop multiple RPGs, settings, and campaigns. I have helped organize and put on gaming conventions, and I've been professional GMing for about 6 years. I also wrote a setting book: https://www.drivethrurpg.com/m/product/462282

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Character creation

Creating your character

We will make characters together during session zero, so we can also establish bonds and relationships before venturing into the depths of the Gūr-i Amir!

What to expect

Preparing for the session

You will need a mic good enough that everyone can understand you. We will be using Foundry VTT for the game and Discord for voice. Foundry is a web-based VTT, so all you need is a web browser. It handles characters sheets, dice rolling, and all of the other tools we will need to play. You can learn more here: https://foundryvtt.com/ Discord is an application we use to talk to each other and post funny gifs during the game. You can learn more here: https://discord.com/

What Josh the GM brings to the table

- Foundry VTT License - Maps and artwork based around your characters, Voices, maps, tokens, all the doodads. I lean into Rule of Cool/Rule of Genre much more than Rules as Written, and will use my best judgement to try and keep things fun and moving fast rather than getting bogged down in minutia of rules.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Josh the GM creates a safe table

Before the game begins, I'll reach out to all players individually over Discord to privately discuss content that they might not want in the game. We will be starting with a session zero where we make characters together, discuss content, touch on some table manners, and set the scope and focus of the campaign. Once we start the campaign proper, we'll be using a stoplight system to help us moderate anything going on during a session.

Content warnings

Safety tools used

Frequently asked questions