Phandelver: Dungeon Crawl for New and Returning Players

Phandelver: Dungeon Crawl for New and Returning Players

Lost Mine of Phandelver: uncover a forgotten mine, face ruthless foes, and shape the fate of Phandalin in a classic D&D adventure.

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$18.00

/ Session

Details

4 players following this game

Weekly / Thursday - 9:00 AM UTC

Session Duration / 3 hours

Campaign Length / 1–10 Sessions

0 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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This game will begin once 3 players have joined
About the adventure

The frontier town of Phandalin is a place full of opportunity, danger, and small secrets waiting to be uncovered. Bandits stalk the roads, monsters hide in the wilds, and rumors of a long‑lost mine filled with magic and treasure spark the curiosity of anyone brave enough to listen. It’s a humble beginning—the kind of adventure that starts small and grows into something legendary, where your choices shape not only your character’s future but the fate of the whole region. This campaign is perfect for new players discovering D&D for the first time and for returning adventurers looking for a classic story with fresh energy. I run games with a friendly, comfortable vibe: clear pacing, tactical combat, and roleplay that feels natural rather than overwhelming. Everyone gets moments to shine, whether you’re here to swing a sword, solve a puzzle, or bring your character’s personality to life. Expect a mix of exploration, combat, and roleplay: tense ambushes on lonely roads, factions with competing interests, and a town on the edge of lawlessness where your decisions matter. I encourage creativity and collaboration—bold ideas, clever tactics, and unexpected choices are always welcome at my table. Above all, this game is about fun, teamwork, and adventure. Bring your character sheet, your imagination, and your voice—we’ll handle the rest together. Session by session, we’ll build a story that feels like stepping into a living fantasy world, one choice at a time.

Game style

Combat Heavy

Dungeon Crawl

Hexcrawl / Exploration

Tactical / Crunchy

Meet the Game Master

5.0

(11)

TOP GM
Hispanic/Latinx

2 years on StartPlaying

85 games hosted

Highly rated for: Creativity, Knows the Rules, Beginner Friendly

Average response time: 11 hours

Response rate: 100%

About me

Hi! I’m Tomás, a tactical‑focused Dungeon Master from Spain with over two years of experience running D&D 5E and other systems. My games blend old‑school dungeon crawling with modern comfort: clear structure, friendly pacing, and a welcoming table for both new and returning players. I specialize in official D&D modules with strong guidance, tactical combat, exploration, puzzles, and a video‑game‑like flow. I also enjoy political intrigue—factions, alliances, and meaningful choices that shape the adventure without slowing it down. As a historian in training, I bring grounded lore and worldbuilding to every session. I use AI tools responsibly to enhance preparation, visuals, and clarity—never to replace creativity or human connection. Looking forward to adventuring with you!

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Character creation

Creating your character

Characters will be created before the first session using D&D Beyond (or another creation website/pdf), and players should share their sheets with me via link. We will use the 27‑point buy system for ability scores, and all characters will begin at Level 1. Allowed sources include the Player’s Handbook plus supplements such as Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything, Mordenkainen Presents: Monsters of the Multiverse, Sword Coast Adventurer’s Guide, Fizban’s Treasury of Dragons, and Bigby Presents: Glory of the Giants. Other setting‑specific books, such as Eberron: Rising from the Last War or Strixhaven: Curriculum of Chaos, are not permitted. Creativity and collaboration are encouraged, but please keep builds within these guidelines to ensure a balanced and fun experience for everyone. If you are new to character creation, I will gladly walk you through the process step by step so you feel comfortable and ready to play.

What to expect

Preparing for the session

Before the game begins, players should join my Discord server, which will be our main hub for communication and sessions. A working microphone is required to ensure smooth voice interaction during play. While not mandatory, having a Talespire account is highly recommended, as the game will be run using Talespire for enhanced visual immersion and tactical gameplay. That’s all you need—simple setup, ready for adventure.

What Tomix brings to the table

As your Dungeon Master, my goal is to make sure you feel comfortable, engaged, and excited to play every session. I use ambient music and sound to set the mood—calm when you’re in a quiet tavern, tense when danger is close, and atmospheric when you’re exploring forgotten places. My combat style is clear and tactical, giving you room for smart positioning, teamwork, and creative plays without slowing the pace. I follow the rules consistently so everyone knows what to expect, but I’m also a big believer in the Rule of Cool. If you come up with something clever, cinematic, or just plain fun, I’m always open to bending the rules to make the moment memorable for the whole group. Above all, I want this to be a table where you feel welcome and supported. Expect a balanced mix of roleplay, exploration, and combat—moments to shine, chances to make meaningful choices, and a friendly environment where collaboration matters more than perfection. Bring your ideas, your character, and your curiosity; I’ll bring the world, the challenges, and the adventure of course!!!.

Homebrew rules

No homebrew rules are used during the campaign. If you’d like to suggest or discuss any optional rules, we can talk about them together during Session 0 to make sure everyone is comfortable and on the same page.

Equipment needed to play

Computer or Mobile Device

Microphone

Internet

Safety

How Tomix creates a safe table

Player safety and comfort are at the heart of my table. Before we begin the campaign, we’ll have a Session 0 where we talk openly about expectations, character ideas, and how we want the game to feel. I’ll also share a simple Lines & Veils form so everyone can mark topics they’d prefer to avoid or keep off‑screen. It’s quick, honest, and helps us start on the same page. During play, I use digital X, N, and O cards—easy signals you can send through chat if something feels uncomfortable, if you need a pause, or if you’re really enjoying a moment and want more of it. These tools let you communicate without breaking immersion, and they help me keep the table safe, respectful, and fun. At the end of each session, we’ll do a short Stars & Wishes check‑in: -Stars: things you enjoyed and want to see more of. -Wishes: things you’d like adjusted, improved, or explored differently. It’s simple, honest, and keeps the game growing in the direction you enjoy. My goal is to create a welcoming environment where collaboration, creativity, and comfort come first. You bring your character and your ideas; I’ll bring the world, the challenges, and the adventure. Together, we make the story better every week.

Content warnings

Animal Death
Death
Violence

Safety tools used

Frequently asked questions