Shadows of the past, a 3-Part 2E Epic|1-20|Free Archetype/GAB
🜃 It began with restless ruins, it will end with the fate of the world. 🜃
About the adventure
In the coastal village of Osprey Cove, your life has always felt… small. Quiet. Boring. You’ve heard tales of dragons, war, and empires lost to time—but those are stories from far-off places. Then, the dead begin to stir in the ancient ruins of Rusthenge, and the veil begins to lift. What follows is a journey that will take you across New Thassilon, into the legendary town of Sandpoint, and into the heart of Tanglebriar itself—where a long-dormant demon prepares to strike. This is a full-level campaign arc, beginning with Rusthenge (Levels 1–4), diving into the legendary Seven Dooms of Sandpoint (Levels 4–11), and culminating in the apocalyptic conflict of Sporewar (Levels 11–20). What You Can Expect: 👋 A welcoming and inclusive experience where every voice is heard, and everyone is welcome. 🗝️ Dark Fantasy Themes: Ancient ruins, cosmic evil, and difficult choices where you can’t always save everyone. 🎭 Roleplay with Weight: Your characters matter - you’ll engage in diplomacy, moral decisions, and personal growth alongside world-shaking events. 🗡️ A rich and rewarding adventure - become true heroes while facing real challenges from the world around you. 🕯️ A supportive GM who’s always ready to collaborate, troubleshoot, and bring your coolest ideas into the spotlight. It’s all about the journey - no winners or losers, only legendary heroes! ⚒️ Seamless, fully-automated gameplay using a luxury Foundry VTT setup. 🌠 Free Archetype rules variant for more customization. 🧝♂️ Meaningful interactions with memorable NPCs. 🔥 Cinematic and immersive combat encounters. 🎙️ (Attempted) Voice acting to bring the world to life.
Game style
Combat Heavy
Dungeon Crawl
Roleplay Heavy
Meet the Game Master
1 year on StartPlaying
20 games hosted
Highly rated for: Teacher, Creativity, Storytelling
Average response time: 14 hours
Response rate: 100%
About me
Hey there! I'm Chris, a passionate and dedicated Game Master with over 15 years of experience in tabletop RPGs and 5 years behind the screen as a GM. I love Pathfinder (and honestly, any system that lets us dive deep into storytelling), and I approach every session with genuine excitement. Whether you're a battle-hardened veteran or completely new to the world of TTRPGs, you're welcome at my table. I believe in the power of storytelling, character development, and collaborative creativity. My goal is to help players explore immersive worlds where your decisions matter, and your characters can grow in meaningful ways. My games are inclusive, LGBTQIA+ friendly, and built on mutual respect. I strive to create a safe, supportive, and fun environment where everyone can be themselves and feel part of something epic. If you're looking for a memorable adventure with a GM who cares deeply about your experience, I’d love to be your guide on your next journey!
View Profile →Reviews (2)
Proficiencies
Players say this GM is great at:
Teacher
Creativity
Storytelling
Easily one of the THE BEST gamemasters I've ever played with, I have had the funnest sessions at his table. Knows the rules very well, is incredibly fair but still will challenge you and cares deeply about the world the table takes place in. If you're looking for a table, it doesn't get much better than this one.
Character creation
Creating your character
Character creation should be a collaborative and stress-free process. I prefer to run Session 0 as a one-on-one with each player so we can focus on building your character together and making sure they feel like a natural fit for the world. Whether you're bringing a pre-formed concept or just a vague idea, I'm here to help bring it to life. We'll start by discussing any variant rules you'd like to use, and then walk through the setting's unique themes, character options, and background lore. I recommend using Pathbuilder for ease of planning and getting a rough idea of your character's growth through the first several levels, though your path may evolve as the story unfolds. Above all, my goal is to make sure you're excited and comfortable to step into the world and begin your adventure with a character that feels truly your own.
What to expect
Preparing for the session
Character creation should be a collaborative and stress-free process. I prefer to run Session 0 as a one-on-one with each player so we can focus on building your character together and making sure they feel like a natural fit for the world. Whether you're bringing a pre-formed concept or just a vague idea, I'm here to help bring it to life. We'll start by discussing any variant rules you'd like to use, and then walk through the setting's unique themes, character options, and background lore. I recommend using Pathbuilder for ease of planning and getting a rough idea of your character's growth through the first several levels—though your path may evolve as the story unfolds. Above all, my goal is to make sure you're excited and comfortable to step into the world and begin your adventure with a character that feels truly your own.
What Chris brings to the table
What you can expect is a welcoming and inclusive experience where every voice is heard and every player is welcomed and valued. This is a rich and rewarding adventure where you’ll have the chance to become true heroes, facing real challenges and rising through meaningful choices. With immersive roleplay, memorable NPCs, and cinematic combat, every session is designed to pull you deeper into the story. You'll be guided by a supportive GM who’s eager to collaborate, troubleshoot, and bring your ideas into the spotlight. The game runs smoothly on a fully automated luxury Foundry VTT setup, using the Free Archetype variant for extra character customization. Voice acting (or at least an attempt!) helps bring the world to life, and your character’s journey will be just as important as the plot itself, because here, it’s not about winning or losing. It’s about the heroes you become along the way.
Homebrew rules
-Free Archetype Every even level starting from 2 you have access to an extra feat slot exclusively for dedications and archetype feats. I don't allow class dedications in these slots, however pretty much everything else is on the table, and I'll work with you to help it make sense in the narrative. -Gradual Ability Boost: My favourite for long term campaigns. Instead of taking 4 Ability Boosts at levels 5, 10, 15, and 20, they get staggered one at a time in level ranges of 2,3,4,5 - 7,8,9,10 - 12,13,14,15 - 17,18,19,20. Doing it this way let's you feel a sense of natural development and earned skill, rather than waking up miraculously stronger at 4 separate points in your adventure.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Chris creates a safe table
Open communication is, as always, key to ensuring a safe, enjoyable experience for everyone at the table. I make myself as freely and openly available to my players as I can, especially if they need to talk, whether the issue is at the table, or IRL. The content & trigger warnings do not comprehensively cover all potential experiences in the game. Players are strongly encouraged to communicate directly with me about any specific triggers, lines, or veils that may impact their enjoyment and comfort.