Waterdeep: Dungeon of the Mad Mage! (Level 6!)

Waterdeep: Dungeon of the Mad Mage! (Level 6!)

The Undermountain of Waterdeep beckons, promising riches and rewards for those who dare enter its depths. What horrors and adventures await?

TYPE

Campaign

LEVELS

5–20

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 SEATS LEFT
$15.00

/ Session

Details

Weekly / Tuesday - 1:00 AM UTC

Feb 24 / Session 28

Session Duration / 3 hours

3 / 5 Seats Filled

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Schedule

Tue, Feb 24 | 1:00 AM – Session 28

Tue, Mar 03 | 1:00 AM – Session 29

Tue, Mar 10 | 12:00 AM – Session 30

Tue, Mar 17 | 12:00 AM – Session 31

Tue, Mar 31 | 12:00 AM – Session 32

Tue, Apr 07 | 12:00 AM – Session 33

Tue, Apr 14 | 12:00 AM – Session 34

Tue, Apr 21 | 12:00 AM – Session 35

Tue, Apr 28 | 12:00 AM – Session 36

Tue, May 05 | 12:00 AM – Session 37

Meet your party members

3/5

About the adventure

Set within the Forgotten Realms city of Waterdeep. We are in the 2nd half of the campaign, now exploring Undermountian. The party learned of some secrets up in the Yawning Portal, and now they test their mettle in the depths of this expansive, labyrinth of a dungeon. Will they find treasure and glory, or will the madness of Undermountian take its toll?

Game style

Rules as Written (RaW)

Rule of Cool (RoC)

Theater of the Mind

Dungeon Crawl

Combat Heavy

Roleplay Lite

Meet the Game Master

5.0

(47)

Published Writer
Artist

3 years on StartPlaying

794 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

I am a long-time DM/GM/Storyteller and player since the mid-'90s. I have run a variety of games over the years both tabletop and online from Palladium Fantasy, Rifts, Heroes Unlimited, Word of Darkness with Werewolf the Apocalypse and Changeling the Dreaming, new Chronicles of Darkness for Hunter the Vigil and Changeling the Lost, and of course, D&D with 3.5 and 5th edition, mainly for the Eberron and Forgotten Realms settings and homebrew. I strive for role-playing and have run games that lean more combat-heavy or more RP-intensive, depending on who's at the table. So far, I have completed 4 Lost Mines of Phandelver adventures, 1 Dragons of Stormwreck Isle, 1 Dragon of Icespire Peak. 2 Tyranny of Dragons campaigns completed & 2 Eberron campaigns to level 20 completed. There are currently 4 other campaigns taking parties to 20th level and closing in on that milestone. I have several games a week I run for.

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Character creation

Creating your character

Point Buy for character creation, character sheets will be stored on D&D Beyond where I can "collect" and look them over. Starting characters will be first level. Player's Guide, Fizban's, Sword Coast Adventurer's, Xanathar's, and Tasha's will be used for Character Creation. If there is something outside of that not mentioned such as Hollow One for example, just ask.

The current party

Arye Windblossom - Air Genasi Monk/Paladin Lycoris - Human(?) Warlock Thalian - Aasimar Ranger

What to expect

Preparing for the session

Discord with mic and a quiet place where you will have minimal interruptions. If you want a physical copy of your character to print out at home, go for it. If you are using spells out of Xanathar's or Tasha's, remind me so I know where I'm looking,

What Anna brings to the table

I've got the adventure, I have many physical books and I am working to build a digital library to match. We will use the Avrai dice bot in Discord, it does connect with the Beyond die roller. Both can act as a backup to the other if there is ever any server/connection issues for the bot.

Homebrew rules

Homebrew rules are often clarifications and FAQs listed in the Discord channel. We stick to RAW/RAI as much as possible to be consistent, but you can always ask if something isn't clear.

Equipment needed to play

Computer

Internet

Microphone

Safety

How Anna creates a safe table

This is D&D, action-adventure. Bring your sense of adventure and willingness to explore and get into the story. As a DM I don't go for the Player vs DM mentality or players needing to antagonize each other because that's how someone is getting their fun. We are in a fantasy setting as such, I know we come here to escape the real world. But to a point, to make the fantasy have life, we'll do some of the nitty gritty, but not hardcore. I know we get attached to characters, especially the longer they're played, but I'm not going to go out of my way to kill a character, but I do have the many numerous nameless NPCs, antagonists, and monsters to run. I will begin the adventure if I have only one player to start as I find, if you build it, they will come. Don't hesitate to speak up. Life happens.

Content warnings

Safety tools used

Frequently asked questions