Youth Adventuring Campaign
Dungeons and Dragons sessions for ages 14-17.
$15.00
/ Session
Details
Weekly / Thursday - 1:00 AM UTC
Session Duration / 2–3 hours
4 / 5 Seats Filled
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Schedule
About the adventure
This is a D&D and Beyond campaign for players ages 13 - 17. We will begin with a module, and once the module is complete decide on another game from there. Be it D&D or another system. Campaigns are welcome to new players. For those unfamiliar with my work I run Young Adventurers Guild, an afterschool program running D&D for the Youth. As players age out of games, many with to continue playing TTRPGs with me.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
2 years on StartPlaying
98 games hosted
Highly rated for: Creativity, Voices, Teacher
Average response time: 16 hours
Response rate: 100%
About me
I am a professional full time Dungeon Master for kids through my business Young Adventurers Guild. I started with D&D and have a long time love of the many RPGs on the market. I am hoping to start working with more adults.
View Profile →Character creation
Creating your character
Character creation will happen during session 0.
What to expect
Preparing for the session
Players should prepare by thinking of a character concept, and writing a 1 page document outlining a person, place or thing they think is relevant to their character.
What Ian Cunningham brings to the table
I will bring the rules, the setting, the world, silly voices, and any rulebooks needed. I frequently look over any module I run and discard the excess.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Ian Cunningham creates a safe table
Players can expect to be able to communicate with me at any time through Discord, email, or voice. I frequently check in with my players to ensure they are having a good time.
Content warnings
Safety tools used



