Solar Sonata: To The Sky's End
Dungeons & Dragons 5e | Campaign
$20.00
/ Session
Details
Bi-weekly / Sunday - 11:00 PM UTC
Jun 15 / Session 0
2-3 Hour Duration
3 / 5 Seats Filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
Normal life would never be the same again. Not since the flying ship came to rest in the middle of your humble place of origin. A man calling himself Crispin and his pet, an unusually large hamster sitting on his shoulder, addressed your entire town, looking for someone to join his crew and explore the worlds "beyond the stars." While most looked at him like a crazy man and kept their distance, you found his offer intriguing for one reason or another. So despite (or perhaps because of) your bonds and ties on this world, you accept a position on his ship, and set sail for locations and concepts you've never even dreamed of. Explore Wildspace and the Astral Sea in this space opera set in the furthest reaches of the D&D universe. Visit planets both canon and homebrew as you lead a nearly ageless life aboard a ship owned by an eccentric rich man and his crew of explorers. Welcoming to new and experienced players alike. Almost everyone's first D&D experience takes place on the Sword Coast - wouldn't you want your first adventure to be in space? Solar Sonata utilizes flavor and mechanics from Spelljammer: Adventures in Space. Some elements of Light of Xaryxis are used in addition to ample homebrew content to create a unique adventure that can be approached from a variety of ways.
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Sandbox / Open World
In "Sandbox" or "Open World" games, players are given a tremendous amount of freedom to pursue their stories without the restrictions of a more linear game style. Players are encouraged to explore and engage with the world, and find their own story as they do so. These games offer the players the opportunity to help drive the narrative, and allow for the story to evolve organically through the choices they make.
Additional details
How to prepare
Needed technology: webcam; microphone; desktop, laptop, or personal computer (please do not use your phone for everything). Needed software: Discord (messaging system), web browser. Optional technology: Document camera (for physical dice rolling). Optional software: D&D Beyond App for tablets or phones.
What I provide
Virtual Tabletop: Quest Portal Character Creation: D&D Beyond Communication: Discord server Some Quest Portal scenes will contain ambient music. This feature can be disabled by the player if they wish. Rule of Cool tends to rule around here, but the rules themselves are important, too. But creativity is rewarded, so you can abide by the rules but still outshine and prove. Humor is great, too! Let's build a bizarre world together.
Gameplay details
Session Zero will focus on character creation, Lines and Veils, as well as discussions regarding what is expected from myself as the GM, and from you as a player. My door in Discord is always open if you have questions, concerns, or ideas.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
• Stars and Wishes
How will character creation work
Character creation can happen in Session Zero, or in free one-on-one meetings with the GM. You'll be starting at Level 1 with the Point Buy system. The following books are all permitted: - Baldur's Gate Gazetteer - Dungeon Master's Guide - Eberron: Rising from the Last War - Fizban's Treasury of Dragons - Lost Mine of Phandelver - Monster Manual - Mythic Odysseys of Theros - Player's Handbook - Spelljammer: Adventures in Space - Tasha's Cauldron of Everything - The Vecna Dossier - Volo's Guide to Monsters - Xanathar's Guide to Everything
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Quest Portal
• D&D Beyond